public override void OnGotMeleeAttack(Mobile attacker)
        {
            if (attacker != this && 0.10 > Utility.RandomDouble())
            {
                BaseCreature wolf = new SpawnedHellHound();

                wolf.Team = this.Team;
                wolf.MoveToWorld(this.Location, this.Map);
                wolf.Combatant = attacker;

                Say("*The ancient hound summons another beast!*");
            }

            base.OnGotMeleeAttack(attacker);
        }
		public override void OnGotMeleeAttack( Mobile attacker )
		{
			if ( attacker != this && 0.10 > Utility.RandomDouble() )
			{
				BaseCreature wolf = new SpawnedHellHound();

				wolf.Team = this.Team;
				wolf.MoveToWorld( this.Location, this.Map );
				wolf.Combatant = attacker;

				Say( "*The ancient hound summons another beast!*" ); 
			}

			base.OnGotMeleeAttack( attacker );
		}