public override void OnGotMeleeAttack(Mobile attacker) { if (attacker != this && 0.10 > Utility.RandomDouble()) { BaseCreature wolf = new SpawnedHellHound(); wolf.Team = this.Team; wolf.MoveToWorld(this.Location, this.Map); wolf.Combatant = attacker; Say("*The ancient hound summons another beast!*"); } base.OnGotMeleeAttack(attacker); }
public override void OnGotMeleeAttack( Mobile attacker ) { if ( attacker != this && 0.10 > Utility.RandomDouble() ) { BaseCreature wolf = new SpawnedHellHound(); wolf.Team = this.Team; wolf.MoveToWorld( this.Location, this.Map ); wolf.Combatant = attacker; Say( "*The ancient hound summons another beast!*" ); } base.OnGotMeleeAttack( attacker ); }