public override void OnLevelChanged( PlayerMobile owner ) { base.OnLevelChanged( owner ); owner.ComputeResistances(); if( owner.HasGump( typeof( Gumps.CharInfoGump ) ) && owner.m_CharInfoTimer == null ) { owner.m_CharInfoTimer = new Gumps.CharInfoGump.CharInfoTimer( owner ); owner.m_CharInfoTimer.Start(); } }