protected override void OnTick() { if (_from.IsBodyMod) { //polymorphed _boots.NormalSpeed(_from); _from.SendMessage(38, "You lose your swiftness as you change your form."); } if (_from.Map == Map.Internal) { // test this to see if it stops the timer on boot after player logs //Console.WriteLine("Player logged out."); _boots.NormalSpeed(_from); } }
protected override void OnTick() { _boots.NormalSpeed(_from); // two minutes ends _from.SendMessage(38, "Your feet cannot withstand anymore swiftness..."); }