Пример #1
0
            protected override void OnTick()
            {
                if (_from.IsBodyMod)
                {
                    //polymorphed
                    _boots.NormalSpeed(_from);

                    _from.SendMessage(38, "You lose your swiftness as you change your form.");
                }
                if (_from.Map == Map.Internal)
                {
                    // test this to see if it stops the timer on boot after player logs
                    //Console.WriteLine("Player logged out.");
                    _boots.NormalSpeed(_from);
                }
            }
Пример #2
0
 protected override void OnTick()
 {
     _boots.NormalSpeed(_from);
     // two minutes ends
     _from.SendMessage(38, "Your feet cannot withstand anymore swiftness...");
 }