public RespawnControllerTimer(RespawnControllerStone Controller) : base(TimeSpan.Zero, TimeSpan.FromSeconds(30)) { m_ControllerStone = Controller; // Possiveis locais para respawn respawnList = new List <Item>(); foreach (Item item in World.Items.Values) { if (item is PremiumSpawner) { respawnList.Add(item); } } Logger.LogRespawnControllerMessage(string.Format("PremiumSpawner Count: " + respawnList.Count)); }
public RespawnControllerTimer(RespawnControllerStone Controller) : base(TimeSpan.Zero, TimeSpan.FromSeconds(30)) { m_ControllerStone = Controller; // Possiveis locais para respawn respawnList = new List<Item>(); foreach (Item item in World.Items.Values) { if (item is PremiumSpawner) respawnList.Add(item); } Logger.LogRespawnControllerMessage(string.Format("PremiumSpawner Count: " + respawnList.Count)); }