public RespawnControllerTimer(RespawnControllerStone Controller)
            : base(TimeSpan.Zero, TimeSpan.FromSeconds(30))
        {
            m_ControllerStone = Controller;

            // Possiveis locais para respawn
            respawnList = new List <Item>();
            foreach (Item item in World.Items.Values)
            {
                if (item is PremiumSpawner)
                {
                    respawnList.Add(item);
                }
            }

            Logger.LogRespawnControllerMessage(string.Format("PremiumSpawner Count: " + respawnList.Count));
        }
        public RespawnControllerTimer(RespawnControllerStone Controller)
            : base(TimeSpan.Zero, TimeSpan.FromSeconds(30))
        {
            m_ControllerStone = Controller;

            // Possiveis locais para respawn
            respawnList = new List<Item>();
            foreach (Item item in World.Items.Values)
            {
                if (item is PremiumSpawner)
                    respawnList.Add(item);
            }

            Logger.LogRespawnControllerMessage(string.Format("PremiumSpawner Count: " + respawnList.Count));
        }