示例#1
0
        public static bool Deserialize( GenericReader reader )
        {
            bool success = false;

            Map map = null;
            Point3D location = new Point3D();

            MegaSpawner megaSpawner = new MegaSpawner( true );

            try
            {
                int version = reader.ReadInt();

                if ( version >= 1 )
                {
                    location = reader.ReadPoint3D();
                    map = reader.ReadMap();
                    megaSpawner.Active = reader.ReadBool();

                    megaSpawner.Imported = reader.ReadString();
                    megaSpawner.ImportVersion = reader.ReadString();
                    megaSpawner.ContainerSpawn = (Container) reader.ReadItem();
                    megaSpawner.Workspace = reader.ReadBool();

                    int count = reader.ReadInt();

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.EntryList.Add( reader.ReadString() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.SpawnRangeList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.WalkRangeList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                    {
                        int amount = reader.ReadInt();

                        if ( amount == 0 )
                            amount = 1;

                        megaSpawner.AmountList.Add( amount );
                    }

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.MinDelayList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.MaxDelayList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.SpawnTypeList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.ActivatedList.Add( reader.ReadBool() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.EventRangeList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.EventKeywordList.Add( reader.ReadString() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.KeywordCaseSensitiveList.Add( reader.ReadBool() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.TriggerEventNowList.Add( reader.ReadBool() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.EventAmbushList.Add( reader.ReadBool() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.BeginTimeBasedList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.EndTimeBasedList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.GroupSpawnList.Add( reader.ReadBool() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.MinStackAmountList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.MaxStackAmountList.Add( reader.ReadInt() );

                    for ( int i = 0; i < count; i++ )
                        megaSpawner.MovableList.Add( reader.ReadBool() );

                    if ( version >= 2 )
                    {
                        for ( int i = 0; i < count; i++ )
                            megaSpawner.MinDespawnList.Add( reader.ReadInt() );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.MaxDespawnList.Add( reader.ReadInt() );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnList.Add( reader.ReadBool() );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnGroupList.Add( reader.ReadBool() );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnTimeExpireList.Add( reader.ReadBool() );
                    }
                    else
                    {
                        for ( int i = 0; i < count; i++ )
                            megaSpawner.MinDespawnList.Add( 1800 );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.MaxDespawnList.Add( 3600 );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnList.Add( (bool) false );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnGroupList.Add( (bool) false );

                        for ( int i = 0; i < count; i++ )
                            megaSpawner.DespawnTimeExpireList.Add( (bool) true );
                    }

                    int settingsCount = reader.ReadInt();

                    if ( version >= 3 )
                    {
                        for ( int i = 0; i < settingsCount; i++ )
                        {
                            ArrayList List = new ArrayList();

                            Setting setting = (Setting) reader.ReadInt();

                            List.Add( setting );

                            switch ( setting )
                            {
                                case Setting.OverrideIndividualEntries:
                                {
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadBool() );
                                    List.Add( reader.ReadBool() );
                                    List.Add( (SpawnType) reader.ReadInt() );
                                    List.Add( reader.ReadString() );
                                    List.Add( reader.ReadBool() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadBool() );
                                    List.Add( reader.ReadBool() );
                                    List.Add( reader.ReadBool() );

                                    break;
                                }
                                case Setting.AddItem:
                                {
                                    List.Add( reader.ReadString() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadString() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );

                                    break;
                                }
                                case Setting.AddContainer:
                                {
                                    List.Add( reader.ReadString() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadString() );
                                    List.Add( reader.ReadInt() );
                                    List.Add( reader.ReadInt() );

                                    int settingCount = reader.ReadInt();

                                    for ( int j = 6; j < settingCount; j++ )
                                    {
                                        ArrayList ItemsList = new ArrayList();

                                        ItemsList.Add( reader.ReadString() );
                                        ItemsList.Add( reader.ReadInt() );
                                        ItemsList.Add( reader.ReadInt() );

                                        List.Add( ItemsList );
                                    }

                                    break;
                                }
                            }

                            megaSpawner.SettingsList.Add( List );
                        }
                    }
                    else
                    {
                        for ( int i = 0; i < settingsCount; i++ )
                            megaSpawner.SettingsList.Add( reader.ReadString() );

                        megaSpawner.ConvertOldSettings();
                    }
                }

                if ( megaSpawner.Workspace )
                {
                    megaSpawner.Delete();
                }
                else
                {
                    megaSpawner.MoveToWorld( location, map );
                    megaSpawner.Start();

                    if ( megaSpawner.Imported != "" )
                        MC.FileImportAdd( megaSpawner.Imported, megaSpawner.ImportVersion );

                    megaSpawner.CompileSettings();
                    megaSpawner.CheckEntryErrors();

                    megaSpawner.SettingsList.Sort( new MC.SettingsSorter() );

                    if ( megaSpawner.OverrideIndividualEntries )
                    {
                        for ( int i = 0; i < megaSpawner.OverrideAmount; i++ )
                        {
                            megaSpawner.OverrideRespawnEntryList.Add( "" );
                            megaSpawner.OverrideRespawnTimeList.Add( 0 );
                            megaSpawner.OverrideSpawnCounterList.Add( DateTime.Now );
                            megaSpawner.OverrideSpawnTimeList.Add( 0 );
                            megaSpawner.OverrideDespawnTimeList.Add( 0 );
                        }
                    }
                    else
                    {
                        for ( int i = 0; i < megaSpawner.EntryList.Count; i++ )
                        {
                            ArrayList respawnEntryList = new ArrayList();
                            ArrayList respawnTimeList = new ArrayList();
                            ArrayList spawnCounterList = new ArrayList();
                            ArrayList spawnTimeList = new ArrayList();
                            ArrayList respawnOnSaveList = new ArrayList();
                            ArrayList despawnTimeList = new ArrayList();

                            for ( int j = 0; j < (int) megaSpawner.AmountList[i]; j++ )
                            {
                                respawnEntryList.Add( (string) megaSpawner.EntryList[i] );
                                respawnTimeList.Add( 0 );
                                spawnCounterList.Add( DateTime.Now );
                                spawnTimeList.Add( 0 );
                                respawnOnSaveList.Add( (bool) false );
                                despawnTimeList.Add( 0 );
                            }

                            megaSpawner.RespawnEntryList.Add( respawnEntryList );
                            megaSpawner.RespawnTimeList.Add( respawnTimeList );
                            megaSpawner.SpawnCounterList.Add( spawnCounterList );
                            megaSpawner.SpawnTimeList.Add( spawnTimeList );
                            megaSpawner.RespawnOnSaveList.Add( respawnOnSaveList );
                            megaSpawner.DespawnTimeList.Add( despawnTimeList );
                            megaSpawner.SpawnedEntries.Add( new ArrayList() );
                            megaSpawner.LastMovedList.Add( new ArrayList() );
                        }
                    }

                    megaSpawner.Respawn();
                }

                success = true;
            }
            catch
            {
                if ( megaSpawner != null )
                    megaSpawner.Delete();
            }

            return success;
        }
示例#2
0
            private void ImportMegaSpawner( XmlNode node, string fileName )
            {
                int errors = 0;

                amountOfSpawners++;

                Map map = null;
                Point3D location = new Point3D();

                MegaSpawner megaSpawner = new MegaSpawner();

                megaSpawner.Imported = MC.CropDirectory( fileName.ToLower() );
                megaSpawner.ImportVersion = version;
                megaSpawner.Editor = null;
                megaSpawner.Workspace = false;

                double ver;

                try{ ver = Convert.ToDouble( version ); }
                catch{ ver = 0.0; }

                try{ megaSpawner.Name = GetInnerText( node["Name"] ); }
                catch{ errors++; totalErrors++; }

                try{ megaSpawner.Active = bool.Parse( GetInnerText( node["Active"] ) ); }
                catch{ errors++; totalErrors++; }

                try{ map = Map.Parse( GetInnerText( node["Map"] ) ); }
                catch{ errors++; totalErrors++; }

                try{ location = Point3D.Parse( GetInnerText( node["Location"] ) ); }
                catch{ errors++; totalErrors++; }

                XmlElement entryLists = null;

                try{ entryLists = node["EntryLists"]; }
                catch{ errors++; totalErrors++; }

                if ( entryLists != null )
                {
                    int cnt = 0;

                    try
                    {
                        foreach ( XmlElement entry in entryLists.GetElementsByTagName( "EntryList" ) )
                        {
                            string entryCompare = null;

                            try{ entryCompare = GetInnerText( entry["EntryType"] ); }
                            catch{ errors++; totalErrors++; }

                            int entryCount = 0;

                            for ( int i = 0; i < megaSpawner.EntryList.Count; i++ )
                            {
                                string entryType = (string) megaSpawner.EntryList[i];

                                if ( entryType.ToLower() == entryCompare.ToLower() )
                                    entryCount++;
                            }

                            if ( entryCount == 0 )
                                megaSpawner.EntryList.Add( entryCompare );

                            try{ megaSpawner.SpawnRangeList.Add( int.Parse( GetInnerText( entry["SpawnRange"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.WalkRangeList.Add( int.Parse( GetInnerText( entry["WalkRange"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try
                            {
                                int amount = int.Parse( GetInnerText( entry["Amount"] ) );

                                if ( amount == 0 )
                                    amount = 1;

                                megaSpawner.AmountList.Add( amount );
                            }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.MinDelayList.Add( int.Parse( GetInnerText( entry["MinDelay"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.MaxDelayList.Add( int.Parse( GetInnerText( entry["MaxDelay"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.SpawnTypeList.Add( int.Parse( GetInnerText( entry["SpawnType"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.ActivatedList.Add( bool.Parse( GetInnerText( entry["Activated"] ) ) );	}
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.EventRangeList.Add( int.Parse( GetInnerText( entry["EventRange"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.EventKeywordList.Add( GetInnerText( entry["EventKeyword"] ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.KeywordCaseSensitiveList.Add( bool.Parse( GetInnerText( entry["KeywordCaseSensitive"] ) ) ); }
                            catch{ megaSpawner.KeywordCaseSensitiveList.Add( (bool) false ); exceptions++; }

                            megaSpawner.TriggerEventNowList.Add( (bool) true );

                            try{ megaSpawner.EventAmbushList.Add( bool.Parse( GetInnerText( entry["EventAmbush"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.BeginTimeBasedList.Add( int.Parse( GetInnerText( entry["BeginTimeBased"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.EndTimeBasedList.Add( int.Parse( GetInnerText( entry["EndTimeBased"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.GroupSpawnList.Add( bool.Parse( GetInnerText( entry["GroupSpawn"] ) ) ); }
                            catch{ errors++; totalErrors++; }

                            try{ megaSpawner.MinStackAmountList.Add( int.Parse( GetInnerText( entry["MinStackAmount"] ) ) ); }
                            catch{ megaSpawner.MinStackAmountList.Add( 1 ); exceptions++; }

                            try{ megaSpawner.MaxStackAmountList.Add( int.Parse( GetInnerText( entry["MaxStackAmount"] ) ) ); }
                            catch{ megaSpawner.MaxStackAmountList.Add( 1 ); exceptions++; }

                            if ( ver < 3.2 )
                            {
                                try{ megaSpawner.MovableList.Add( bool.Parse( GetInnerText( entry["ItemMovable"] ) ) ); }
                                catch{ megaSpawner.MovableList.Add( (bool) true ); exceptions++; }
                            }
                            else
                            {
                                try{ megaSpawner.MovableList.Add( bool.Parse( GetInnerText( entry["Movable"] ) ) ); }
                                catch{ megaSpawner.MovableList.Add( (bool) true ); exceptions++; }
                            }

                            if ( ver >= 3.5 )
                            {
                                try{ megaSpawner.MinDespawnList.Add( int.Parse( GetInnerText( entry["MinDespawn"] ) ) ); }
                                catch{ errors++; totalErrors++;}

                                try{ megaSpawner.MaxDespawnList.Add( int.Parse( GetInnerText( entry["MaxDespawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ megaSpawner.DespawnList.Add( bool.Parse( GetInnerText( entry["Despawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ megaSpawner.DespawnGroupList.Add( bool.Parse( GetInnerText( entry["DespawnGroup"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ megaSpawner.DespawnTimeExpireList.Add( bool.Parse( GetInnerText( entry["DespawnTimeExpire"] ) ) ); }
                                catch{ errors++; totalErrors++; }
                            }
                            else
                            {
                                megaSpawner.MinDespawnList.Add( 1800 );
                                megaSpawner.MaxDespawnList.Add( 3600 );
                                megaSpawner.DespawnList.Add( (bool) false );
                                megaSpawner.DespawnGroupList.Add( (bool) false );
                                megaSpawner.DespawnTimeExpireList.Add( (bool) true );
                            }

                            cnt++;
                        }
                    }
                    catch{ errors++; totalErrors++; }
                }

                XmlElement settingsList = null;

                try{ settingsList = node["SettingsList"]; }
                catch{ errors++; totalErrors++; }

                if ( settingsList != null )
                {
                    if ( ver >= 3.6 )
                    {
                        try
                        {
                            foreach ( XmlElement setting in settingsList.GetElementsByTagName( "OverrideIndividualEntries" ) )
                            {
                                int err = errors;

                                ArrayList List = new ArrayList();

                                List.Add( Setting.OverrideIndividualEntries );

                                try{ List.Add( int.Parse( GetInnerText( setting["SpawnRange"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["WalkRange"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["Amount"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MinDelay"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MaxDelay"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["GroupSpawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["EventAmbush"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( (SpawnType) int.Parse( GetInnerText( setting["SpawnType"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( GetInnerText( setting["EventKeyword"] ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["CaseSensitive"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["EventRange"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["BeginTimeBasedHour"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["BeginTimeBasedMinute"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["EndTimeBasedHour"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["EndTimeBasedMinute"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MinDespawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MaxDespawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["Despawn"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["DespawnGroup"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( bool.Parse( GetInnerText( setting["DespawnTimeExpire"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                if ( err == errors )
                                    megaSpawner.SettingsList.Add( List );
                            }
                        }
                        catch{}

                        try
                        {
                            foreach ( XmlElement setting in settingsList.GetElementsByTagName( "AddItemSetting" ) )
                            {
                                int err = errors;

                                ArrayList List = new ArrayList();

                                List.Add( Setting.AddItem );

                                try{ List.Add( GetInnerText( setting["EntryName"] ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["EntryIndex"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( GetInnerText( setting["AddItem"] ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MinStackAmount"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MaxStackAmount"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                if ( err == errors )
                                    megaSpawner.SettingsList.Add( List );
                            }
                        }
                        catch{}

                        try
                        {
                            foreach ( XmlElement setting in settingsList.GetElementsByTagName( "AddContainerSetting" ) )
                            {
                                int err = errors;

                                ArrayList List = new ArrayList();

                                List.Add( Setting.AddContainer );

                                try{ List.Add( GetInnerText( setting["EntryName"] ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["EntryIndex"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( GetInnerText( setting["AddItem"] ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MinStackAmount"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                try{ List.Add( int.Parse( GetInnerText( setting["MaxStackAmount"] ) ) ); }
                                catch{ errors++; totalErrors++; }

                                XmlElement contList = null;

                                try{ contList = setting["ContainerItems"]; }
                                catch{ errors++; totalErrors++; }

                                try
                                {
                                    foreach ( XmlElement contItem in contList.GetElementsByTagName( "ContainerItem" ) )
                                    {
                                        ArrayList ItemsList = new ArrayList();

                                        try{ ItemsList.Add( GetInnerText( contItem["AddItem"] ) ); }
                                        catch{ errors++; totalErrors++; }

                                        try{ ItemsList.Add( int.Parse( GetInnerText( contItem["MinStackAmount"] ) ) ); }
                                        catch{ errors++; totalErrors++; }

                                        try{ ItemsList.Add( int.Parse( GetInnerText( contItem["MaxStackAmount"] ) ) ); }
                                        catch{ errors++; totalErrors++; }

                                        List.Add( ItemsList );
                                    }
                                }
                                catch{}

                                if ( err == errors )
                                    megaSpawner.SettingsList.Add( List );
                            }
                        }
                        catch{}
                    }
                    else
                    {
                        foreach ( XmlElement setting in settingsList.GetElementsByTagName( "Setting" ) )
                        {
                            try{ megaSpawner.SettingsList.Add( setting.InnerText ); }
                            catch{ errors++; totalErrors++; }
                        }

                        megaSpawner.ConvertOldSettings();
                    }
                }

                if ( errors > 0 )
                {
                    megaSpawner.Delete();

                    amountOfSpawners--;
                }
                else
                {
                    megaSpawner.MoveToWorld( location, map );

                    if ( location.Z == -999 )
                        megaSpawner.Location = GetLocation( megaSpawner, location );

                    if ( megaSpawner.Location.Z == -999 )
                    {
                        megaSpawner.Delete();

                        amountOfSpawners--;
                        autoFailures++;

                        return;
                    }

                    megaSpawner.CheckDupedSettings();
                    megaSpawner.CompileSettings();

                    megaSpawner.SettingsList.Sort( new MC.SettingsSorter() );

                    if ( megaSpawner.OverrideIndividualEntries )
                    {
                        for ( int i = 0; i < megaSpawner.OverrideAmount; i++ )
                        {
                            megaSpawner.OverrideRespawnEntryList.Add( "" );
                            megaSpawner.OverrideRespawnTimeList.Add( 0 );
                            megaSpawner.OverrideSpawnCounterList.Add( DateTime.Now );
                            megaSpawner.OverrideSpawnTimeList.Add( 0 );
                            megaSpawner.OverrideDespawnTimeList.Add( 0 );
                        }
                    }
                    else
                    {
                        for ( int i = 0; i < megaSpawner.EntryList.Count; i++ )
                        {
                            ArrayList respawnEntryList = new ArrayList();
                            ArrayList respawnTimeList = new ArrayList();
                            ArrayList spawnCounterList = new ArrayList();
                            ArrayList spawnTimeList = new ArrayList();
                            ArrayList respawnOnSaveList = new ArrayList();
                            ArrayList despawnTimeList = new ArrayList();

                            for ( int j = 0; j < (int) megaSpawner.AmountList[i]; j++ )
                            {
                                respawnEntryList.Add( (string) megaSpawner.EntryList[i] );
                                respawnTimeList.Add( 0 );
                                spawnCounterList.Add( DateTime.Now );
                                spawnTimeList.Add( 0 );
                                respawnOnSaveList.Add( (bool) false );
                                despawnTimeList.Add( 0 );
                            }

                            megaSpawner.RespawnEntryList.Add( respawnEntryList );
                            megaSpawner.RespawnTimeList.Add( respawnTimeList );
                            megaSpawner.SpawnCounterList.Add( spawnCounterList );
                            megaSpawner.SpawnTimeList.Add( spawnTimeList );
                            megaSpawner.RespawnOnSaveList.Add( respawnOnSaveList );
                            megaSpawner.DespawnTimeList.Add( despawnTimeList );
                            megaSpawner.SpawnedEntries.Add( new ArrayList() );
                            megaSpawner.LastMovedList.Add( new ArrayList() );
                        }
                    }

                    SpawnerList.Add( megaSpawner );

                    if ( megaSpawner.Active )
                    {
                        megaSpawner.Respawn();
                    }

                    HideSpawnerList.Add( (bool) false );
                    MSGCheckBoxesList.Add( (bool) false );

                    MC.FileImportAdd( megaSpawner.Imported, megaSpawner.ImportVersion );
                }
            }