public static bool Deserialize( GenericReader reader ) { bool success = false; Map map = null; Point3D location = new Point3D(); MegaSpawner megaSpawner = new MegaSpawner( true ); try { int version = reader.ReadInt(); if ( version >= 1 ) { location = reader.ReadPoint3D(); map = reader.ReadMap(); megaSpawner.Active = reader.ReadBool(); megaSpawner.Imported = reader.ReadString(); megaSpawner.ImportVersion = reader.ReadString(); megaSpawner.ContainerSpawn = (Container) reader.ReadItem(); megaSpawner.Workspace = reader.ReadBool(); int count = reader.ReadInt(); for ( int i = 0; i < count; i++ ) megaSpawner.EntryList.Add( reader.ReadString() ); for ( int i = 0; i < count; i++ ) megaSpawner.SpawnRangeList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.WalkRangeList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) { int amount = reader.ReadInt(); if ( amount == 0 ) amount = 1; megaSpawner.AmountList.Add( amount ); } for ( int i = 0; i < count; i++ ) megaSpawner.MinDelayList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.MaxDelayList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.SpawnTypeList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.ActivatedList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.EventRangeList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.EventKeywordList.Add( reader.ReadString() ); for ( int i = 0; i < count; i++ ) megaSpawner.KeywordCaseSensitiveList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.TriggerEventNowList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.EventAmbushList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.BeginTimeBasedList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.EndTimeBasedList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.GroupSpawnList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.MinStackAmountList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.MaxStackAmountList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.MovableList.Add( reader.ReadBool() ); if ( version >= 2 ) { for ( int i = 0; i < count; i++ ) megaSpawner.MinDespawnList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.MaxDespawnList.Add( reader.ReadInt() ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnGroupList.Add( reader.ReadBool() ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnTimeExpireList.Add( reader.ReadBool() ); } else { for ( int i = 0; i < count; i++ ) megaSpawner.MinDespawnList.Add( 1800 ); for ( int i = 0; i < count; i++ ) megaSpawner.MaxDespawnList.Add( 3600 ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnList.Add( (bool) false ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnGroupList.Add( (bool) false ); for ( int i = 0; i < count; i++ ) megaSpawner.DespawnTimeExpireList.Add( (bool) true ); } int settingsCount = reader.ReadInt(); if ( version >= 3 ) { for ( int i = 0; i < settingsCount; i++ ) { ArrayList List = new ArrayList(); Setting setting = (Setting) reader.ReadInt(); List.Add( setting ); switch ( setting ) { case Setting.OverrideIndividualEntries: { List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadBool() ); List.Add( reader.ReadBool() ); List.Add( (SpawnType) reader.ReadInt() ); List.Add( reader.ReadString() ); List.Add( reader.ReadBool() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadBool() ); List.Add( reader.ReadBool() ); List.Add( reader.ReadBool() ); break; } case Setting.AddItem: { List.Add( reader.ReadString() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadString() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); break; } case Setting.AddContainer: { List.Add( reader.ReadString() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadString() ); List.Add( reader.ReadInt() ); List.Add( reader.ReadInt() ); int settingCount = reader.ReadInt(); for ( int j = 6; j < settingCount; j++ ) { ArrayList ItemsList = new ArrayList(); ItemsList.Add( reader.ReadString() ); ItemsList.Add( reader.ReadInt() ); ItemsList.Add( reader.ReadInt() ); List.Add( ItemsList ); } break; } } megaSpawner.SettingsList.Add( List ); } } else { for ( int i = 0; i < settingsCount; i++ ) megaSpawner.SettingsList.Add( reader.ReadString() ); megaSpawner.ConvertOldSettings(); } } if ( megaSpawner.Workspace ) { megaSpawner.Delete(); } else { megaSpawner.MoveToWorld( location, map ); megaSpawner.Start(); if ( megaSpawner.Imported != "" ) MC.FileImportAdd( megaSpawner.Imported, megaSpawner.ImportVersion ); megaSpawner.CompileSettings(); megaSpawner.CheckEntryErrors(); megaSpawner.SettingsList.Sort( new MC.SettingsSorter() ); if ( megaSpawner.OverrideIndividualEntries ) { for ( int i = 0; i < megaSpawner.OverrideAmount; i++ ) { megaSpawner.OverrideRespawnEntryList.Add( "" ); megaSpawner.OverrideRespawnTimeList.Add( 0 ); megaSpawner.OverrideSpawnCounterList.Add( DateTime.Now ); megaSpawner.OverrideSpawnTimeList.Add( 0 ); megaSpawner.OverrideDespawnTimeList.Add( 0 ); } } else { for ( int i = 0; i < megaSpawner.EntryList.Count; i++ ) { ArrayList respawnEntryList = new ArrayList(); ArrayList respawnTimeList = new ArrayList(); ArrayList spawnCounterList = new ArrayList(); ArrayList spawnTimeList = new ArrayList(); ArrayList respawnOnSaveList = new ArrayList(); ArrayList despawnTimeList = new ArrayList(); for ( int j = 0; j < (int) megaSpawner.AmountList[i]; j++ ) { respawnEntryList.Add( (string) megaSpawner.EntryList[i] ); respawnTimeList.Add( 0 ); spawnCounterList.Add( DateTime.Now ); spawnTimeList.Add( 0 ); respawnOnSaveList.Add( (bool) false ); despawnTimeList.Add( 0 ); } megaSpawner.RespawnEntryList.Add( respawnEntryList ); megaSpawner.RespawnTimeList.Add( respawnTimeList ); megaSpawner.SpawnCounterList.Add( spawnCounterList ); megaSpawner.SpawnTimeList.Add( spawnTimeList ); megaSpawner.RespawnOnSaveList.Add( respawnOnSaveList ); megaSpawner.DespawnTimeList.Add( despawnTimeList ); megaSpawner.SpawnedEntries.Add( new ArrayList() ); megaSpawner.LastMovedList.Add( new ArrayList() ); } } megaSpawner.Respawn(); } success = true; } catch { if ( megaSpawner != null ) megaSpawner.Delete(); } return success; }
private void ImportMegaSpawner( XmlNode node, string fileName ) { int errors = 0; amountOfSpawners++; Map map = null; Point3D location = new Point3D(); MegaSpawner megaSpawner = new MegaSpawner(); megaSpawner.Imported = MC.CropDirectory( fileName.ToLower() ); megaSpawner.ImportVersion = version; megaSpawner.Editor = null; megaSpawner.Workspace = false; double ver; try{ ver = Convert.ToDouble( version ); } catch{ ver = 0.0; } try{ megaSpawner.Name = GetInnerText( node["Name"] ); } catch{ errors++; totalErrors++; } try{ megaSpawner.Active = bool.Parse( GetInnerText( node["Active"] ) ); } catch{ errors++; totalErrors++; } try{ map = Map.Parse( GetInnerText( node["Map"] ) ); } catch{ errors++; totalErrors++; } try{ location = Point3D.Parse( GetInnerText( node["Location"] ) ); } catch{ errors++; totalErrors++; } XmlElement entryLists = null; try{ entryLists = node["EntryLists"]; } catch{ errors++; totalErrors++; } if ( entryLists != null ) { int cnt = 0; try { foreach ( XmlElement entry in entryLists.GetElementsByTagName( "EntryList" ) ) { string entryCompare = null; try{ entryCompare = GetInnerText( entry["EntryType"] ); } catch{ errors++; totalErrors++; } int entryCount = 0; for ( int i = 0; i < megaSpawner.EntryList.Count; i++ ) { string entryType = (string) megaSpawner.EntryList[i]; if ( entryType.ToLower() == entryCompare.ToLower() ) entryCount++; } if ( entryCount == 0 ) megaSpawner.EntryList.Add( entryCompare ); try{ megaSpawner.SpawnRangeList.Add( int.Parse( GetInnerText( entry["SpawnRange"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.WalkRangeList.Add( int.Parse( GetInnerText( entry["WalkRange"] ) ) ); } catch{ errors++; totalErrors++; } try { int amount = int.Parse( GetInnerText( entry["Amount"] ) ); if ( amount == 0 ) amount = 1; megaSpawner.AmountList.Add( amount ); } catch{ errors++; totalErrors++; } try{ megaSpawner.MinDelayList.Add( int.Parse( GetInnerText( entry["MinDelay"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.MaxDelayList.Add( int.Parse( GetInnerText( entry["MaxDelay"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.SpawnTypeList.Add( int.Parse( GetInnerText( entry["SpawnType"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.ActivatedList.Add( bool.Parse( GetInnerText( entry["Activated"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.EventRangeList.Add( int.Parse( GetInnerText( entry["EventRange"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.EventKeywordList.Add( GetInnerText( entry["EventKeyword"] ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.KeywordCaseSensitiveList.Add( bool.Parse( GetInnerText( entry["KeywordCaseSensitive"] ) ) ); } catch{ megaSpawner.KeywordCaseSensitiveList.Add( (bool) false ); exceptions++; } megaSpawner.TriggerEventNowList.Add( (bool) true ); try{ megaSpawner.EventAmbushList.Add( bool.Parse( GetInnerText( entry["EventAmbush"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.BeginTimeBasedList.Add( int.Parse( GetInnerText( entry["BeginTimeBased"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.EndTimeBasedList.Add( int.Parse( GetInnerText( entry["EndTimeBased"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.GroupSpawnList.Add( bool.Parse( GetInnerText( entry["GroupSpawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.MinStackAmountList.Add( int.Parse( GetInnerText( entry["MinStackAmount"] ) ) ); } catch{ megaSpawner.MinStackAmountList.Add( 1 ); exceptions++; } try{ megaSpawner.MaxStackAmountList.Add( int.Parse( GetInnerText( entry["MaxStackAmount"] ) ) ); } catch{ megaSpawner.MaxStackAmountList.Add( 1 ); exceptions++; } if ( ver < 3.2 ) { try{ megaSpawner.MovableList.Add( bool.Parse( GetInnerText( entry["ItemMovable"] ) ) ); } catch{ megaSpawner.MovableList.Add( (bool) true ); exceptions++; } } else { try{ megaSpawner.MovableList.Add( bool.Parse( GetInnerText( entry["Movable"] ) ) ); } catch{ megaSpawner.MovableList.Add( (bool) true ); exceptions++; } } if ( ver >= 3.5 ) { try{ megaSpawner.MinDespawnList.Add( int.Parse( GetInnerText( entry["MinDespawn"] ) ) ); } catch{ errors++; totalErrors++;} try{ megaSpawner.MaxDespawnList.Add( int.Parse( GetInnerText( entry["MaxDespawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.DespawnList.Add( bool.Parse( GetInnerText( entry["Despawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.DespawnGroupList.Add( bool.Parse( GetInnerText( entry["DespawnGroup"] ) ) ); } catch{ errors++; totalErrors++; } try{ megaSpawner.DespawnTimeExpireList.Add( bool.Parse( GetInnerText( entry["DespawnTimeExpire"] ) ) ); } catch{ errors++; totalErrors++; } } else { megaSpawner.MinDespawnList.Add( 1800 ); megaSpawner.MaxDespawnList.Add( 3600 ); megaSpawner.DespawnList.Add( (bool) false ); megaSpawner.DespawnGroupList.Add( (bool) false ); megaSpawner.DespawnTimeExpireList.Add( (bool) true ); } cnt++; } } catch{ errors++; totalErrors++; } } XmlElement settingsList = null; try{ settingsList = node["SettingsList"]; } catch{ errors++; totalErrors++; } if ( settingsList != null ) { if ( ver >= 3.6 ) { try { foreach ( XmlElement setting in settingsList.GetElementsByTagName( "OverrideIndividualEntries" ) ) { int err = errors; ArrayList List = new ArrayList(); List.Add( Setting.OverrideIndividualEntries ); try{ List.Add( int.Parse( GetInnerText( setting["SpawnRange"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["WalkRange"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["Amount"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MinDelay"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MaxDelay"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["GroupSpawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["EventAmbush"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( (SpawnType) int.Parse( GetInnerText( setting["SpawnType"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( GetInnerText( setting["EventKeyword"] ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["CaseSensitive"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["EventRange"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["BeginTimeBasedHour"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["BeginTimeBasedMinute"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["EndTimeBasedHour"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["EndTimeBasedMinute"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MinDespawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MaxDespawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["Despawn"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["DespawnGroup"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( bool.Parse( GetInnerText( setting["DespawnTimeExpire"] ) ) ); } catch{ errors++; totalErrors++; } if ( err == errors ) megaSpawner.SettingsList.Add( List ); } } catch{} try { foreach ( XmlElement setting in settingsList.GetElementsByTagName( "AddItemSetting" ) ) { int err = errors; ArrayList List = new ArrayList(); List.Add( Setting.AddItem ); try{ List.Add( GetInnerText( setting["EntryName"] ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["EntryIndex"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( GetInnerText( setting["AddItem"] ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MinStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MaxStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } if ( err == errors ) megaSpawner.SettingsList.Add( List ); } } catch{} try { foreach ( XmlElement setting in settingsList.GetElementsByTagName( "AddContainerSetting" ) ) { int err = errors; ArrayList List = new ArrayList(); List.Add( Setting.AddContainer ); try{ List.Add( GetInnerText( setting["EntryName"] ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["EntryIndex"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( GetInnerText( setting["AddItem"] ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MinStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } try{ List.Add( int.Parse( GetInnerText( setting["MaxStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } XmlElement contList = null; try{ contList = setting["ContainerItems"]; } catch{ errors++; totalErrors++; } try { foreach ( XmlElement contItem in contList.GetElementsByTagName( "ContainerItem" ) ) { ArrayList ItemsList = new ArrayList(); try{ ItemsList.Add( GetInnerText( contItem["AddItem"] ) ); } catch{ errors++; totalErrors++; } try{ ItemsList.Add( int.Parse( GetInnerText( contItem["MinStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } try{ ItemsList.Add( int.Parse( GetInnerText( contItem["MaxStackAmount"] ) ) ); } catch{ errors++; totalErrors++; } List.Add( ItemsList ); } } catch{} if ( err == errors ) megaSpawner.SettingsList.Add( List ); } } catch{} } else { foreach ( XmlElement setting in settingsList.GetElementsByTagName( "Setting" ) ) { try{ megaSpawner.SettingsList.Add( setting.InnerText ); } catch{ errors++; totalErrors++; } } megaSpawner.ConvertOldSettings(); } } if ( errors > 0 ) { megaSpawner.Delete(); amountOfSpawners--; } else { megaSpawner.MoveToWorld( location, map ); if ( location.Z == -999 ) megaSpawner.Location = GetLocation( megaSpawner, location ); if ( megaSpawner.Location.Z == -999 ) { megaSpawner.Delete(); amountOfSpawners--; autoFailures++; return; } megaSpawner.CheckDupedSettings(); megaSpawner.CompileSettings(); megaSpawner.SettingsList.Sort( new MC.SettingsSorter() ); if ( megaSpawner.OverrideIndividualEntries ) { for ( int i = 0; i < megaSpawner.OverrideAmount; i++ ) { megaSpawner.OverrideRespawnEntryList.Add( "" ); megaSpawner.OverrideRespawnTimeList.Add( 0 ); megaSpawner.OverrideSpawnCounterList.Add( DateTime.Now ); megaSpawner.OverrideSpawnTimeList.Add( 0 ); megaSpawner.OverrideDespawnTimeList.Add( 0 ); } } else { for ( int i = 0; i < megaSpawner.EntryList.Count; i++ ) { ArrayList respawnEntryList = new ArrayList(); ArrayList respawnTimeList = new ArrayList(); ArrayList spawnCounterList = new ArrayList(); ArrayList spawnTimeList = new ArrayList(); ArrayList respawnOnSaveList = new ArrayList(); ArrayList despawnTimeList = new ArrayList(); for ( int j = 0; j < (int) megaSpawner.AmountList[i]; j++ ) { respawnEntryList.Add( (string) megaSpawner.EntryList[i] ); respawnTimeList.Add( 0 ); spawnCounterList.Add( DateTime.Now ); spawnTimeList.Add( 0 ); respawnOnSaveList.Add( (bool) false ); despawnTimeList.Add( 0 ); } megaSpawner.RespawnEntryList.Add( respawnEntryList ); megaSpawner.RespawnTimeList.Add( respawnTimeList ); megaSpawner.SpawnCounterList.Add( spawnCounterList ); megaSpawner.SpawnTimeList.Add( spawnTimeList ); megaSpawner.RespawnOnSaveList.Add( respawnOnSaveList ); megaSpawner.DespawnTimeList.Add( despawnTimeList ); megaSpawner.SpawnedEntries.Add( new ArrayList() ); megaSpawner.LastMovedList.Add( new ArrayList() ); } } SpawnerList.Add( megaSpawner ); if ( megaSpawner.Active ) { megaSpawner.Respawn(); } HideSpawnerList.Add( (bool) false ); MSGCheckBoxesList.Add( (bool) false ); MC.FileImportAdd( megaSpawner.Imported, megaSpawner.ImportVersion ); } }
public static MegaSpawner DupeSpawner( MegaSpawner fromDupe, MegaSpawner toDupe ) { toDupe.EntryList = DupeList( fromDupe.EntryList ); toDupe.SpawnRangeList = DupeList( fromDupe.SpawnRangeList ); toDupe.WalkRangeList = DupeList( fromDupe.WalkRangeList ); toDupe.AmountList = DupeList( fromDupe.AmountList ); toDupe.MinDelayList = DupeList( fromDupe.MinDelayList ); toDupe.MaxDelayList = DupeList( fromDupe.MaxDelayList ); toDupe.SpawnTypeList = DupeList( fromDupe.SpawnTypeList ); toDupe.ActivatedList = DupeList( fromDupe.ActivatedList ); toDupe.EventRangeList = DupeList( fromDupe.EventRangeList ); toDupe.EventKeywordList = DupeList( fromDupe.EventKeywordList ); toDupe.KeywordCaseSensitiveList = DupeList( fromDupe.KeywordCaseSensitiveList ); toDupe.TriggerEventNowList = DupeList( fromDupe.TriggerEventNowList ); toDupe.EventAmbushList = DupeList( fromDupe.EventAmbushList ); toDupe.BeginTimeBasedList = DupeList( fromDupe.BeginTimeBasedList ); toDupe.EndTimeBasedList = DupeList( fromDupe.EndTimeBasedList ); toDupe.GroupSpawnList = DupeList( fromDupe.GroupSpawnList ); toDupe.MinStackAmountList = DupeList( fromDupe.MinStackAmountList ); toDupe.MaxStackAmountList = DupeList( fromDupe.MaxStackAmountList ); toDupe.MovableList = DupeList( fromDupe.MovableList ); toDupe.MinDespawnList = DupeList( fromDupe.MinDespawnList ); toDupe.MaxDespawnList = DupeList( fromDupe.MaxDespawnList ); toDupe.DespawnList = DupeList( fromDupe.DespawnList ); toDupe.DespawnGroupList = DupeList( fromDupe.DespawnGroupList ); toDupe.DespawnTimeExpireList = DupeList( fromDupe.DespawnTimeExpireList ); toDupe.SettingsList = DupeList( fromDupe.SettingsList ); toDupe.RespawnEntryList = new ArrayList(); toDupe.RespawnTimeList = new ArrayList(); toDupe.SpawnCounterList = new ArrayList(); toDupe.SpawnTimeList = new ArrayList(); toDupe.RespawnOnSaveList = new ArrayList(); toDupe.DespawnTimeList = new ArrayList(); toDupe.OverrideRespawnEntryList = new ArrayList(); toDupe.OverrideRespawnTimeList = new ArrayList(); toDupe.OverrideSpawnCounterList = new ArrayList(); toDupe.OverrideSpawnTimeList = new ArrayList(); toDupe.OverrideDespawnTimeList = new ArrayList(); toDupe.SpawnedEntries = new ArrayList(); toDupe.LastMovedList = new ArrayList(); toDupe.OverrideSpawnedEntries = new ArrayList(); toDupe.OverrideLastMovedList = new ArrayList(); toDupe.Name = fromDupe.Name; toDupe.Active = fromDupe.Active; toDupe.NoProximityType = fromDupe.NoProximityType; toDupe.NoSpeechType = fromDupe.NoSpeechType; toDupe.ContainerSpawn = fromDupe.ContainerSpawn; toDupe.OverrideRespawnOnSave = fromDupe.OverrideRespawnOnSave; toDupe.CompileSettings(); for( int i = 0; i < toDupe.EntryList.Count; i++ ) { string entryType = (string) toDupe.EntryList[i]; int amount = (int) toDupe.AmountList[i]; toDupe.SpawnedEntries.Add( new ArrayList() ); toDupe.LastMovedList.Add( new ArrayList() ); ArrayList respawnEntryList = new ArrayList(); ArrayList respawnTimeList = new ArrayList(); ArrayList spawnCounterList = new ArrayList(); ArrayList spawnTimeList = new ArrayList(); ArrayList respawnOnSaveList = new ArrayList(); ArrayList despawnTimeList = new ArrayList(); for( int j = 0; j < amount; j++ ) { respawnEntryList.Add( entryType ); respawnTimeList.Add( 0 ); spawnCounterList.Add( DateTime.Now ); spawnTimeList.Add( 0 ); respawnOnSaveList.Add( (bool) false ); despawnTimeList.Add( 0 ); } toDupe.RespawnEntryList.Add( respawnEntryList ); toDupe.RespawnTimeList.Add( respawnTimeList ); toDupe.SpawnCounterList.Add( spawnCounterList ); toDupe.SpawnTimeList.Add( spawnTimeList ); toDupe.RespawnOnSaveList.Add( respawnOnSaveList ); toDupe.DespawnTimeList.Add( despawnTimeList ); } for( int i = 0; i < toDupe.OverrideAmount; i++ ) { toDupe.OverrideRespawnEntryList.Add( "" ); toDupe.OverrideRespawnTimeList.Add( 0 ); toDupe.OverrideSpawnCounterList.Add( DateTime.Now ); toDupe.OverrideSpawnTimeList.Add( 0 ); toDupe.OverrideDespawnTimeList.Add( 0 ); } return toDupe; }
private void ConvertDistroSpawner( Item item ) { MegaSpawner megaSpawner = new MegaSpawner(); Spawner spawner = (Spawner) item; Type type = spawner.GetType(); PropertyInfo[] props = type.GetProperties( BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public ); int count = spawner.CreaturesName.Count; int walkRange = spawner.HomeRange; foreach( PropertyInfo prop in props ) { if ( prop.Name == "WalkingRange" ) { walkRange = Convert.ToInt32( prop.GetValue( spawner, null ) ); break; } } if ( spawner.Name != "Spawner" ) megaSpawner.Name = spawner.Name; int calcMinDelay=0, calcMaxDelay=0; for( int i = 0; i < count; i++ ) { int entryCount = 0; for ( int j = 0; j < megaSpawner.EntryList.Count; j++ ) { string entryType = (string) megaSpawner.EntryList[j]; if ( entryType.ToLower() == ( (string) spawner.CreaturesName[i] ).ToLower() ) entryCount++; } if ( entryCount == 0 ) { bool movable = true; megaSpawner.EntryList.Add( (string) spawner.CreaturesName[i] ); megaSpawner.SpawnRangeList.Add( spawner.HomeRange ); megaSpawner.WalkRangeList.Add( walkRange ); if ( count == 1 ) megaSpawner.AmountList.Add( (int) ( spawner.Count ) ); else if ( ( (int) spawner.Count / count ) == (int) ( (double) spawner.Count / (double) count ) ) megaSpawner.AmountList.Add( (int) ( spawner.Count / count ) ); else megaSpawner.AmountList.Add( (int) ( spawner.Count / count ) + 1 ); calcMinDelay = ( spawner.MinDelay.Hours * 3600 ) + ( spawner.MinDelay.Minutes * 60 ) + spawner.MinDelay.Seconds; calcMaxDelay = ( spawner.MaxDelay.Hours * 3600 ) + ( spawner.MaxDelay.Minutes * 60 ) + spawner.MaxDelay.Seconds; Type entryType = ScriptCompiler.FindTypeByName( (string) spawner.CreaturesName[i] ); if ( entryType != null ) { Item toAdd = null; try { toAdd = (Item) Activator.CreateInstance( entryType ); movable = toAdd.Movable; } catch{} if ( toAdd != null ) toAdd.Delete(); } megaSpawner.MinDelayList.Add( calcMinDelay ); megaSpawner.MaxDelayList.Add( calcMaxDelay ); megaSpawner.SpawnTypeList.Add( SpawnType.Regular ); megaSpawner.ActivatedList.Add( (bool) true ); megaSpawner.EventRangeList.Add( 10 ); megaSpawner.EventKeywordList.Add( "" ); megaSpawner.KeywordCaseSensitiveList.Add( (bool) false ); megaSpawner.TriggerEventNowList.Add( (bool) true ); megaSpawner.EventAmbushList.Add( (bool) true ); megaSpawner.BeginTimeBasedList.Add( 0 ); megaSpawner.EndTimeBasedList.Add( 0 ); megaSpawner.GroupSpawnList.Add( spawner.Group ); megaSpawner.MinStackAmountList.Add( 1 ); megaSpawner.MaxStackAmountList.Add( 1 ); megaSpawner.MovableList.Add( movable ); megaSpawner.MinDespawnList.Add( 1800 ); megaSpawner.MaxDespawnList.Add( 3600 ); megaSpawner.DespawnList.Add( (bool) false ); megaSpawner.DespawnGroupList.Add( (bool) false ); megaSpawner.DespawnTimeExpireList.Add( (bool) true ); } } ArrayList settingList = new ArrayList(); settingList.Add( Setting.OverrideIndividualEntries ); settingList.Add( spawner.HomeRange ); settingList.Add( walkRange ); settingList.Add( spawner.Count ); settingList.Add( calcMinDelay ); settingList.Add( calcMaxDelay ); settingList.Add( spawner.Group ); settingList.Add( (bool) true ); settingList.Add( SpawnType.Regular ); settingList.Add( "" ); settingList.Add( (bool) false ); settingList.Add( 10 ); settingList.Add( 0 ); settingList.Add( 0 ); settingList.Add( 0 ); settingList.Add( 0 ); settingList.Add( 1800 ); settingList.Add( 3600 ); settingList.Add( (bool) false ); settingList.Add( (bool) false ); settingList.Add( (bool) true ); megaSpawner.SettingsList.Add( settingList ); megaSpawner.CompileSettings(); megaSpawner.SettingsList.Sort( new MC.SettingsSorter() ); for ( int j = 0; j < megaSpawner.OverrideAmount; j++ ) { megaSpawner.OverrideRespawnEntryList.Add( "" ); megaSpawner.OverrideRespawnTimeList.Add( 0 ); megaSpawner.OverrideSpawnCounterList.Add( DateTime.Now ); megaSpawner.OverrideSpawnTimeList.Add( 0 ); megaSpawner.OverrideDespawnTimeList.Add( 0 ); } megaSpawner.MoveToWorld( spawner.Location, spawner.Map ); if ( megaSpawner.Active ) { MegaSpawnerOverride.CheckDupedEntries( megaSpawner ); megaSpawner.Start(); megaSpawner.Respawn(); } HideSpawnerList.Add( (bool) false ); MSGCheckBoxesList.Add( (bool) false ); spawner.Delete(); }