public CorpseGrave() : base( 0x3679 ) { Movable = false; Weight = 10.0; ItemRemovalTimer thisTimer = new ItemRemovalTimer( this ); thisTimer.Start(); }
public RuneOnCorpse() : base(0x530D) { Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); Light = LightType.Circle150; }
public CrystalStatueBoxKyl() : base(0xE80) { Name = "jade box"; Movable = false; Hue = 0xB95; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public BlackKnightBox() : base(0xE80) { Name = "the Black Knights's box"; Movable = false; Hue = 0x96C; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public VordinaxChest() : base(0xE40) { Name = "Vordinax's Vault"; Movable = false; Hue = 0x5B6; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public ArachnarChest() : base(0xE40) { Name = "Arachnar's Vault"; Movable = false; Hue = 0x4F6; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public XurtzarChest() : base(0xE40) { Name = "Xurtzar's Vault"; Movable = false; Hue = 0x490; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public GargoyleCodexCorpse() : base(0x4AA2) { Name = "a gargoyle's corpse"; Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); ItemID = Utility.RandomList(0x4AA2, 0x4AA3); }
public TarjanBox() : base(0x9AB) { Name = "Tarjan's box"; Movable = false; Hue = 0x489; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public VulcrumChest() : base(0xE40) { Name = "Vulcrum's Vault"; Movable = false; Hue = 0x4EA; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public SurtazChest() : base(0xE40) { Name = "Surtaz's Vault"; Movable = false; Hue = 0xB85; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public SpectresBox() : base(0xE80) { Name = "the spectre's box"; Movable = false; Hue = 0x51F; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public QuestGlow() : base(0x1647) { Name = "a strange glow"; Light = LightType.Circle300; Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public GrayDragonBox() : base(0xE80) { Name = "the dragon's box"; Movable = false; Hue = 0x1BA; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public BardMangarPack() : base(0xE40) { Name = "Mangar's Vault"; Movable = false; Hue = 0x497; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public TrapWand(Mobile from) : base(0xDF2) { this.owner = from; Weight = 1.0; LootType = LootType.Blessed; RenameWand(); ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public Vomit() : base(Utility.RandomList(0xf3b, 0xf3c)) { Name = "a puddle of vomit"; Hue = 0x557; Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public Puke() : base(Utility.RandomList(0xf3b, 0xf3c)) { Name = "A Pile of Puke"; Hue = 0x557; Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public MajorItemOnCorpse() : base(0x0E40) { Movable = false; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); ItemID = Utility.RandomList(0x0E40, 0x0E41); Hue = RandomThings.GetRandomMetalColor(); Name = "chest"; }
public MonsterSplatter(Mobile source) : base(0x122A) { Weight = 1.0; Movable = false; owner = source; Name = "splatter"; ItemID = Utility.RandomList(0x122A, 0x122A, 0x122A, 0x122B, 0x122D, 0x122E, 0x263B, 0x263C, 0x263D, 0x263E, 0x263F, 0x2640); ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public SunkenShip(int level) : base(0x5186) { Name = "sunken ship"; ItemID = Utility.RandomList(0x5186, 0x5199); Weight = 51.0 + (double)level; Movable = false; LiftOverride = true; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public RingOfFire(double time) { ItemID = 0x19AB; Movable = false; Name = "magical fire"; Light = LightType.Circle300; this.lasts = time; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this, lasts); thisTimer.Start(); }
public TrapWand(Mobile from) : base(0x4FD6) { this.owner = from; Weight = 1.0; LootType = LootType.Blessed; Hue = Utility.RandomColor(0); Light = LightType.Circle150; RenameWand(); ItemRemovalTimer thisTimer = new ItemRemovalTimer(this); thisTimer.Start(); }
public DeathlyMask(Mobile from, double time) { ItemID = 0x1451; Hue = 0xB7F; Name = "mask of death"; this.owner = from; this.lasts = time; Weight = 1.0; LootType = LootType.Blessed; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this, lasts); thisTimer.Start(); }
public MagicalFire(Mobile from, double time, int damage) { ItemID = 0xDE3; Movable = false; Name = "magical fire"; Light = LightType.Circle300; this.owner = from; this.lasts = time; this.damage = damage; ItemRemovalTimer thisTimer = new ItemRemovalTimer(this, lasts); thisTimer.Start(); }