public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID >= 1 && info.ButtonID <= m_List.Length) { PageEntryGump g = new PageEntryGump(state.Mobile, m_List[info.ButtonID - 1]); g.SendTo(state); } }
public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID >= 1 && info.ButtonID <= m_List.Length) { if (PageQueue.List.IndexOf(m_List[info.ButtonID - 1]) >= 0) { PageEntryGump g = new PageEntryGump(state.Mobile, m_List[info.ButtonID - 1]); g.SendTo(state); } else { state.Mobile.SendGump(new PageQueueGump(state.Mobile)); state.Mobile.SendMessage("That page has been removed."); } } }
public void Resend( NetState state ) { PageEntryGump g = new PageEntryGump( m_Mobile, m_Entry ); g.SendTo( state ); }
public override void OnResponse( NetState state, RelayInfo info ) { if ( info.ButtonID >= 1 && info.ButtonID <= m_List.Length ) { PageEntryGump g = new PageEntryGump( state.Mobile, m_List[info.ButtonID - 1] ); g.SendTo( state ); } }
public override void OnResponse( NetState state, RelayInfo info ) { if ( info.ButtonID >= 1 && info.ButtonID <= m_List.Length ) { if ( PageQueue.List.IndexOf( m_List[info.ButtonID - 1] ) >= 0 ) { PageEntryGump g = new PageEntryGump( state.Mobile, m_List[info.ButtonID - 1] ); g.SendTo( state ); } else { state.Mobile.SendGump( new PageQueueGump() ); state.Mobile.SendMessage( "That page has been removed." ); } } }
public void Resend(NetState state) { PageEntryGump g = new PageEntryGump(m_Mobile, m_Entry); g.SendTo(state); }
public void Resend( GameClient state ) { PageEntryGump g = new PageEntryGump( m_Mobile, m_Entry ); g.SendTo( state ); }
public void Resend(GameClient state) { PageEntryGump g = new PageEntryGump(m_Mobile, m_Entry); g.SendTo(state); }