示例#1
0
 public static void Initialize()
 {
     TargetCommands.Register(new ExplodeCommand());
 }
示例#2
0
 public static void Initialize()
 {
     TargetCommands.Register(new ImmolateCommand());
 }
 public static void Initialize()
 {
     TargetCommands.Register(new MultiClientCommand());
 }
示例#4
0
 public static void Initialize()
 {
     TargetCommands.Register(new ToStaticCommand());
 }
示例#5
0
 public static void Initialize()
 {
     TargetCommands.Register(new ToRaisableItemCommand());
 }
 public static void Initialize()
 {
     TargetCommands.Register(new AggressorsCommand());
 }
示例#7
0
 public static void Initialize()
 {
     TargetCommands.Register(new ToSiegeMachineComponentCommand());
 }
示例#8
0
 public static void Initialize()
 {
     TargetCommands.Register(new DisintegrateCommand());
 }
示例#9
0
        public static void Initialize()
        {
            TargetCommands.Register(new ImplodeCommand());

            EventSink.Movement += new MovementEventHandler(OnMovement);
        }
示例#10
0
 public static void Initialize()
 {
     TargetCommands.Register(new UnlinkCommand());
 }