示例#1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here

            cursor = new Cursor("sprites/mouse", graphics.GraphicsDevice.Viewport.Width, graphics.GraphicsDevice.Viewport.Height);
            ship = new Model("sprites/shuttle", cursor);
            base.Initialize();
        }
示例#2
0
 public Model(String image, Cursor myCursor)
 {
     imagePath = image;
     position = new Vector2(0.0f, 0.0f);
     cursor = myCursor;
 }