private static extern void ICall_PhysicsCapsuleShape_SetRadius(PhysicsCapsuleShape self, float radius );
private static extern float ICall_PhysicsCapsuleShape_GetRadius(PhysicsCapsuleShape self);
private static extern void ICall_PhysicsCapsuleShape_SetHeight(PhysicsCapsuleShape self, float height );
private static extern float ICall_PhysicsCapsuleShape_GetHeight(PhysicsCapsuleShape self);
extern private static float ICall_PhysicsCapsuleShape_GetHeight(PhysicsCapsuleShape self);
extern private static void ICall_PhysicsCapsuleShape_SetHeight(PhysicsCapsuleShape self, float height);
extern private static float ICall_PhysicsCapsuleShape_GetRadius(PhysicsCapsuleShape self);
extern private static void ICall_PhysicsCapsuleShape_SetRadius(PhysicsCapsuleShape self, float radius);