private bool ValidateAndSetName()
        {
            if (nameInput.text != "")
            {
                PhotonNetwork.NickName = nameInput.text;
                return(true);
            }

            MessagePanel.ShowMessage("Name should not be empty!");
            return(false);
        }
 public override void OnDisconnected(DisconnectCause cause)
 {
     MessagePanel.ShowMessage(cause.ToString());
 }
 public override void OnJoinRandomFailed(short returnCode, string message)
 {
     MessagePanel.ShowMessage(message);
 }