private bool ValidateAndSetName() { if (nameInput.text != "") { PhotonNetwork.NickName = nameInput.text; return(true); } MessagePanel.ShowMessage("Name should not be empty!"); return(false); }
public override void OnDisconnected(DisconnectCause cause) { MessagePanel.ShowMessage(cause.ToString()); }
public override void OnJoinRandomFailed(short returnCode, string message) { MessagePanel.ShowMessage(message); }