void DrawDamage(bool damageOnEnemy) { Drawer draw = new Drawer(); Images img = new Images(); Console.ForegroundColor = ConsoleColor.Red; if (damageOnEnemy) { draw.DrawImageWithoutSpaces(img.Damage, 5, 55); } else { draw.DrawImageWithoutSpaces(img.Damage, 5, 5); } Console.ResetColor(); }