private static void DrawChoosen(int choice) { Drawer draw = new Drawer(); Images startImage = new Images(); string choicePointer = "==>"; Console.ResetColor(); Console.Clear(); draw.DrawImage(startImage.IntroText, ConsoleColor.Black, 5, 10); draw.DrawString("New Game", ConsoleColor.Black, 24, 40); draw.DrawString("Load Game", ConsoleColor.Black, 26, 40); draw.DrawString("Exit", ConsoleColor.Black, 28, 40); draw.DrawString(choicePointer, ConsoleColor.DarkMagenta, (22 + choice * 2), 35); Console.SetCursorPosition(0, 0); }
void DrawDamage(bool damageOnEnemy) { Drawer draw = new Drawer(); Images img = new Images(); Console.ForegroundColor = ConsoleColor.Red; if (damageOnEnemy) { draw.DrawImageWithoutSpaces(img.Damage, 5, 55); } else { draw.DrawImageWithoutSpaces(img.Damage, 5, 5); } Console.ResetColor(); }