private void timerRefreshRooms_Tick(object sender, EventArgs e) { if (m_Client != null && m_Client.GetState() > 0 && m_UserName.Length > 0 && m_UserToken.Length > 0) { GetRoomListRequest request = new GetRoomListRequest(); request.UserName = m_UserName; request.UserToken = m_UserToken; m_Client.SendString("lobby/list/" + WebMessage.ToJsonString <GetRoomListRequest>(request)); } }
public void EnterLobby(string result) { LogMsg(result); Invoke((Action)(() => { if (result.ToLower() == "ok") { gbLogin.Enabled = false; if (m_RoomName == null || m_RoomName.Length <= 0) { gbLobby.Enabled = true; m_UserList.Clear(); UpdateUserList(); richChatBox.Clear(); } if (m_UserName.Length > 0 && m_UserToken.Length > 0 && m_RoomName.Length > 0) { gbChatRoom.Enabled = true; ShowText("Re-enter lobby/chat-room successfully"); } if (m_UserName.Length > 0 && m_UserToken.Length > 0) { GetRoomListRequest request = new GetRoomListRequest(); request.UserName = m_UserName; request.UserToken = m_UserToken; m_Client.SendString("lobby/list/" + WebMessage.ToJsonString <GetRoomListRequest>(request)); } } else { ShowText("ERROR: " + "Failed to enter lobby: " + result); } })); }
private void timerRefreshRooms_Tick(object sender, EventArgs e) { if (m_Client != null && m_Client.GetState() > 0 && m_UserName.Length > 0 && m_UserToken.Length > 0) { GetRoomListRequest request = new GetRoomListRequest(); request.UserName = m_UserName; request.UserToken = m_UserToken; m_Client.SendString("lobby/list/" + WebMessage.ToJsonString<GetRoomListRequest>(request)); } }
public void EnterLobby(string result) { LogMsg(result); Invoke((Action)(() => { if (result.ToLower() == "ok") { gbLogin.Enabled = false; if (m_RoomName == null || m_RoomName.Length <= 0) { gbLobby.Enabled = true; m_UserList.Clear(); UpdateUserList(); richChatBox.Clear(); } if (m_UserName.Length > 0 && m_UserToken.Length > 0 && m_RoomName.Length > 0) { gbChatRoom.Enabled = true; ShowText("Re-enter lobby/chat-room successfully"); } if (m_UserName.Length > 0 && m_UserToken.Length > 0) { GetRoomListRequest request = new GetRoomListRequest(); request.UserName = m_UserName; request.UserToken = m_UserToken; m_Client.SendString("lobby/list/" + WebMessage.ToJsonString<GetRoomListRequest>(request)); } } else { ShowText("ERROR: " + "Failed to enter lobby: " + result); } })); }