Inheritance: IFillStyle
示例#1
0
        private MorphFillStyle[] ReadMorphFillStyleArray(SWFDataTypeReader shapeReader)
        {
            int fillCount = shapeReader.ReadUI8();
            if (fillCount == 0xFF)
            {
                fillCount = shapeReader.ReadUI16();
            }

            MorphFillStyle[] fillStyles = new MorphFillStyle[fillCount];
            for (int i = 0; i < fillCount; i++)
            {
                fillStyles[i] = this.ReadMorphFillStyle(shapeReader);
            }

            return fillStyles;
        }
示例#2
0
        private MorphFillStyle ReadMorphFillStyle(SWFDataTypeReader shapeReader)
        {
            MorphFillStyle style = new MorphFillStyle();

            style.Type = (FillType)shapeReader.ReadUI8();

            if (style.Type == FillType.Solid)
            {
                style.StartColour = shapeReader.ReadRGBA();
                style.EndColour = shapeReader.ReadRGBA();
            }

            if (style.Type == FillType.LinearGradient
                    || style.Type == FillType.RadialGradient)
            {
                style.StartFillMatrix = shapeReader.ReadMatrix();
                shapeReader.Align8();

                style.EndFillMatrix = shapeReader.ReadMatrix();
                shapeReader.Align8();

                if (style.Type == FillType.LinearGradient
                        || style.Type == FillType.RadialGradient)
                {
                    style.Gradient = this.ReadMorphGradient(shapeReader);
                }
            }

            if (FillTypes.IsBitmap(style.Type))
            {
                int cid = shapeReader.ReadUI16();
                /* Some fills have this magic number in them which seems to deliberately not
                 * reference a bitmap. The spec is silent on the matter. Oh flash, you
                 * bumbling simian. */
                if (cid != 0x0000FFFF)
                {
                    style.Bitmap = this.ImageFinder.FindImage(cid);
                }

                style.StartFillMatrix = shapeReader.ReadMatrix();
                shapeReader.Align8();

                style.EndFillMatrix = shapeReader.ReadMatrix();
                shapeReader.Align8();
            }

            return style;
        }