public void SetUp() { map = new Map("normal", 100000, 1); rec = new Rectangle(0, 0, 5, 5); tower = new Tower("basic", 10, 20, 30, 40, new Rectangle(1, 0, 1, 1)); enemy = new Enemy(10, 1.0f, "basic", 20, new Rectangle(rec.X + 5, rec.Y + 5, rec.Width, rec.Height)); wave = new Wave(new Enemy(10, 1.0f, "basic", 20, new Rectangle(rec.X + 5, rec.Y + 5, rec.Width, rec.Height)), 5); map.newWave(wave); map.PlaceTower(tower); }