public void SetUp()
        {
            map = new Map("normal", 100000, 1);
            rec = new Rectangle(0, 0, 5, 5);
            tower = new Tower("basic", 10, 20, 30, 40, new Rectangle(1, 0, 1, 1));
            enemy = new Enemy(10, 1.0f, "basic", 20, new Rectangle(rec.X + 5, rec.Y + 5, rec.Width, rec.Height));

            wave = new Wave(new Enemy(10, 1.0f, "basic", 20, new Rectangle(rec.X + 5, rec.Y + 5, rec.Width, rec.Height)), 5);
            map.newWave(wave);
            map.PlaceTower(tower);
        }