public void TestThatScoreIncreasesBy125xGoldOnHard() { Map m = new Map("normal",100,3); m.SpawnEnemy(e); Assert.AreEqual(m.Score, 0); m.KillEnemy(e); Assert.AreEqual(m.Score, 125); }
public void EnemiesNotInListThatGetKilledCrashGame() { map = new Map("normal", 0, 1); map.KillEnemy(enemy); }
public void TestThatScoreIncreasesBy75xGoldOnNormal() { Map m = new Map("normal",100,1); m.SpawnEnemy(e); Assert.AreEqual(m.Score, 0); m.KillEnemy(e); Assert.AreEqual(m.Score, 75); }
public void TestThatScoreIncreasesByTenTimesGoldOnNormal() { Map m = new Map("normal",1000,2); m.SpawnEnemy(e); Assert.AreEqual(m.Score, 0); m.KillEnemy(e); Assert.AreEqual(m.Score, 100); }