private void detach_Glühung(Glühung entity) { this.SendPropertyChanging(); entity.Ofen = null; }
private void attach_Glühung(Glühung entity) { this.SendPropertyChanging(); entity.Ofen = this; }
partial void UpdateGlühung(Glühung instance);
partial void DeleteGlühung(Glühung instance);
partial void InsertGlühung(Glühung instance);