private void detach_Glühung(Glühung entity)
		{
			this.SendPropertyChanging();
			entity.Ofen = null;
		}
		private void attach_Glühung(Glühung entity)
		{
			this.SendPropertyChanging();
			entity.Ofen = this;
		}
 partial void UpdateGlühung(Glühung instance);
 partial void DeleteGlühung(Glühung instance);
 partial void InsertGlühung(Glühung instance);