示例#1
0
 public Vector(float x, float y, float z, float scale)
 {
     this.scale = scale;
     this.x     = new FixedPoint(x, scale);
     this.y     = new FixedPoint(y, scale);
     this.z     = new FixedPoint(z, scale);
 }
示例#2
0
 public Vertex(float x, float y, float z)
 {
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
示例#3
0
 public Vector()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
示例#4
0
 public Vertex()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
示例#5
0
 public Vertex(float x, float y, float z, float scale)
 {
     this.scale = scale;
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
示例#6
0
 public Vertex()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
示例#7
0
 public Vector(float x, float y, float z)
 {
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
示例#8
0
 public Vector()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }