Beispiel #1
0
 public Vector(float x, float y, float z, float scale)
 {
     this.scale = scale;
     this.x     = new FixedPoint(x, scale);
     this.y     = new FixedPoint(y, scale);
     this.z     = new FixedPoint(z, scale);
 }
Beispiel #2
0
 public Vertex(float x, float y, float z)
 {
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
Beispiel #3
0
 public Vector()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
Beispiel #4
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 public Vertex()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
Beispiel #5
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 public Vertex(float x, float y, float z, float scale)
 {
     this.scale = scale;
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
Beispiel #6
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 public Vertex()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }
Beispiel #7
0
 public Vector(float x, float y, float z)
 {
     this.x = new FixedPoint(x, scale);
     this.y = new FixedPoint(y, scale);
     this.z = new FixedPoint(z, scale);
 }
Beispiel #8
0
 public Vector()
 {
     this.x = new FixedPoint(0f, scale);
     this.y = new FixedPoint(0f, scale);
     this.z = new FixedPoint(0f, scale);
 }