示例#1
0
            public bool MoveNext()
            {
                if (tableIndex < 0)
                {
                    return(false);
                }

                if (iterPhase == 0)
                {
                    LuaNativeMethods.lua_pushnil(table.VariablePointer);
                    iterPhase = 1;
                }
                else
                {
                    LuaNativeMethods.lua_pop(table.VariablePointer, 1);
                }

                // var ty = LuaDLL.lua_type(t.L, -1);
                bool ret = LuaNativeMethods.lua_next(table.VariablePointer, tableIndex) > 0;

                if (!ret)
                {
                    iterPhase = 2;
                }

                return(ret);
            }
示例#2
0
        public static int Import(IntPtr ptr)
        {
            try
            {
                LuaNativeMethods.luaL_checktype(ptr, 1, LuaTypes.TYPE_STRING);
                string str = LuaNativeMethods.lua_tostring(ptr, 1);

                string[] ns = str.Split('.');

                LuaNativeMethods.lua_pushglobaltable(ptr);

                for (int n = 0; n < ns.Length; n++)
                {
                    LuaNativeMethods.lua_getfield(ptr, -1, ns[n]);
                    if (!LuaNativeMethods.lua_istable(ptr, -1))
                    {
                        return(LuaObject.Error(ptr, "expect {0} is type table", ns));
                    }

                    LuaNativeMethods.lua_remove(ptr, -2);
                }

                LuaNativeMethods.lua_pushnil(ptr);
                while (LuaNativeMethods.lua_next(ptr, -2) != 0)
                {
                    string key = LuaNativeMethods.lua_tostring(ptr, -2);
                    LuaNativeMethods.lua_getglobal(ptr, key);
                    if (!LuaNativeMethods.lua_isnil(ptr, -1))
                    {
                        LuaNativeMethods.lua_pop(ptr, 1);
                        return(LuaObject.Error(ptr, "{0} had existed, import can't overload it.", key));
                    }

                    LuaNativeMethods.lua_pop(ptr, 1);
                    LuaNativeMethods.lua_setglobal(ptr, key);
                }

                LuaNativeMethods.lua_pop(ptr, 1);

                LuaObject.PushValue(ptr, true);
                return(1);
            }
            catch (Exception e)
            {
                return(LuaObject.Error(ptr, e));
            }
        }