public static void PopulateTelemetryGraphs() { string[] valueList = SimFeedbackUnity.GetValueList(); telemetryGraphs = new TelemetryGraphData[valueList.Length]; for (int i = 0; i < telemetryGraphs.Length; ++i) { telemetryGraphs[i] = new TelemetryGraphData(valueList[i]); } }
// Start is called before the first frame update void Awake() { Instance = this; dataPacket.Reset(); }