public static void PopulateTelemetryGraphs()
        {
            string[] valueList = SimFeedbackUnity.GetValueList();

            telemetryGraphs = new TelemetryGraphData[valueList.Length];
            for (int i = 0; i < telemetryGraphs.Length; ++i)
            {
                telemetryGraphs[i] = new TelemetryGraphData(valueList[i]);
            }
        }
 // Start is called before the first frame update
 void Awake()
 {
     Instance = this;
     dataPacket.Reset();
 }