public override void Draw(RenderTarget rt)
        {
            RectangleShape bgOverlay = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height)) { FillColor = Color.Black };
            rt.Draw(bgOverlay);

            Text title = new Text("Game Over", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f),
                CharacterSize = 48,
                Color = Color.White
            };

            title.Center();
            title.Round();
            rt.Draw(title);

            Text winnerTitle = new Text(GetWinnerText(), Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height / 2.0f),
                CharacterSize = 48,
                Color = Color.White
            };

            winnerTitle.Center();
            winnerTitle.Round();
            rt.Draw(winnerTitle);

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            Text title = new Text("Oh no! Something went wrong!", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f),
                CharacterSize = 48,
                Color = Color.White
            };

            title.Center();
            title.Round();
            rt.Draw(title);

            Text blackCardText = new Text(value, Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height / 2.0f),
                CharacterSize = 36,
                Color = Color.White
            };

            blackCardText.Center();
            blackCardText.Round();
            rt.Draw(blackCardText);

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape overylay = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height))
            {
                FillColor = new Color(0, 0, 0, 128)
            };

            rt.Draw(overylay);

            RectangleShape window = new RectangleShape(new Vector2f(GameOptions.Width * (1.0f - PaddingHorizontal * 2.0f), GameOptions.Height * (1.0f - PaddingVertical * 2.0f)))
            {
                Position = new Vector2f(GameOptions.Width * PaddingHorizontal, GameOptions.Height * PaddingVertical),
                FillColor = Color.White,
                OutlineColor = Color.Black,
                OutlineThickness = 2.0f
            };

            rt.Draw(window);

            Text labelSettings = new Text("Join by IP", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height * PaddingVertical + 48.0f),
                Color = Color.Black,
                CharacterSize = 32
            };

            labelSettings.Center();
            labelSettings.Round();
            rt.Draw(labelSettings);

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape overylay = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height))
            {
                FillColor = new Color(0, 0, 0, 128)
            };

            rt.Draw(overylay);

            RectangleShape window = new RectangleShape(new Vector2f(GameOptions.Width * (1.0f - PaddingHorizontal * 2.0f), GameOptions.Height * (1.0f - PaddingVertical * 2.0f)))
            {
                Position = new Vector2f(GameOptions.Width * PaddingHorizontal, GameOptions.Height * PaddingVertical),
                FillColor = Color.White,
                OutlineColor = Color.Black,
                OutlineThickness = 2.0f
            };

            rt.Draw(window);

            Text labelSettings = new Text("Host Settings", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height * (PaddingVertical * 3.0f)),
                Color = Color.Black,
                CharacterSize = 48
            };

            labelSettings.Center();
            labelSettings.Round();
            rt.Draw(labelSettings);

            // boundingY + 64.0f + 80.0f
            Text labelDecks = new Text("Decks", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height * (PaddingVertical * 3.0f) + 64.0f + 80.0f + 40.0f),
                Color = Color.Black,
                CharacterSize = 36
            };

            labelDecks.Center();
            labelDecks.Round();
            rt.Draw(labelDecks);

            Text portLabel = new Text("Hosts should forward port 1890 to allow players to connect over the internet.", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f,
                    GameOptions.Height * (1.0f - PaddingVertical * 2.0f) + GameOptions.Height * PaddingVertical - 20.0f),
                CharacterSize = 16,
                Color = Color.Black
            };

            portLabel.Center();
            portLabel.Round();
            rt.Draw(portLabel);

            base.Draw(rt);
        }
示例#5
0
        public override void Draw(RenderTarget rt)
        {
            base.Draw(rt);

            var textBackSize = new Vector2f(150, 54);
            var textBack = new RectangleShape(textBackSize);
            textBack.FillColor = new Color(0, 0, 0, 150);
            textBack.Origin = textBackSize / 2;
            textBack.Position = rt.GetView().Center;

            var text = new Text("PAUSED", Assets.LoadFont("OpenSans-Regular.ttf"), 32);
            text.Color = Color.White;
            text.Position = rt.GetView().Center;
            text.Center();

            rt.Draw(textBack);
            rt.Draw(text);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape bgColor = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height))
                                     { FillColor = new Color(0, 0, 0, 128) };
            rt.Draw(bgColor);

            Text title = new Text(winnerName + " won!", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f),
                CharacterSize = 48,
                Color = Color.White
            };

            title.Center();
            title.Round();

            title.Position += new Vector2f(1, 1);
            title.Color = Color.Black;
            rt.Draw(title);

            title.Position -= new Vector2f(1, 1);
            title.Color = Color.White;
            rt.Draw(title);

            Text blackCardText = GameUtility.Wrap(winnerCombo, Assets.LoadFont(Program.DefaultFont), 36, GameOptions.Width * 0.6f);
            blackCardText.Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height / 2.0f - 128.0f);
            blackCardText.CharacterSize = 36;
            blackCardText.Color = Color.White;

            blackCardText.Center();
            blackCardText.Origin = new Vector2f(blackCardText.Origin.X, 0.0f);
            blackCardText.Round();

            blackCardText.Position += new Vector2f(1, 1);
            blackCardText.Color = Color.Black;
            rt.Draw(blackCardText);

            blackCardText.Position -= new Vector2f(1, 1);
            blackCardText.Color = Color.White;
            rt.Draw(blackCardText);

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape bgOverlay = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height))
                                       { FillColor = new Color(0, 0, 0, 128) };
            rt.Draw(bgOverlay);

            Text title = new Text(isCzar ? "Select a Champion" : "Cards on the Table", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f),
                CharacterSize = 48,
                Color = Color.White
            };

            title.Center();
            title.Round();

            title.Position += new Vector2f(1, 1);
            title.Color = Color.Black;
            rt.Draw(title);

            title.Position -= new Vector2f(1, 1);
            title.Color = Color.White;
            rt.Draw(title);

            Text blackCardText = GameUtility.Wrap(Client.CurrentBlackCard.Info.Value, Assets.LoadFont(Program.DefaultFont), 24, GameOptions.Width / 2.0f);
            blackCardText.Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f + 16.0f);
            blackCardText.CharacterSize = 24;
            blackCardText.Color = Color.White;

            blackCardText.Center();
            blackCardText.Origin = new Vector2f(blackCardText.Origin.X, 0.0f);
            blackCardText.Round();

            blackCardText.Position += new Vector2f(1, 1);
            blackCardText.Color = Color.Black;
            rt.Draw(blackCardText);

            blackCardText.Position -= new Vector2f(1, 1);
            blackCardText.Color = Color.White;
            rt.Draw(blackCardText);

            base.Draw(rt);
        }
示例#8
0
        public override void Draw(RenderTarget rt)
        {
            // Outline
            rt.Draw(new RectangleShape(new Vector2f(GameOptions.Width - 16, GameOptions.Height - 16))
                    {
                        Position = new Vector2f(8, 8),
                        OutlineColor = Color.Black,
                        FillColor = Color.White,
                        OutlineThickness = 8
                    });

            // White card table
            rt.Draw(new RectangleShape(new Vector2f(1264.0f, 202.0f))
                    {
                        Position = new Vector2f(8.0f, GameOptions.Height - 194.0f - 16.0f),
                        FillColor = Color.Black
                    });

            // Timer table
            rt.Draw(new RectangleShape(new Vector2f(256.0f, 63.0f))
                    {
                        Position = new Vector2f(GameOptions.Width - 256.0f - 8.0f, 8.0f),
                        FillColor = Color.Black
                    });

            // Table border
            rt.Draw(new RectangleShape(new Vector2f(8.0f, 502.0f))
                    {
                        Position = new Vector2f(GameOptions.Width - 256.0f - 8.0f, 8.0f),
                        FillColor = Color.Black
                    });

            // Timer text
            string timerValue = String.Format("{0}:{1}", (Client.SecondsLeft / 60).ToString("D"),
                                              (Client.SecondsLeft % 60).ToString("D").PadLeft(2, '0'));
            Text text = new Text(timerValue, Assets.LoadFont("QuartzMS.ttf"))
            {
                Position = new Vector2f(GameOptions.Width - 128.0f - 8.0f, 40.0f),
                CharacterSize = 48
            };

            text.Center();
            text.Round();
            text.Color = Color.White;
            rt.Draw(text);

            // Draw decks
            rt.Draw(new Sprite(Assets.LoadTexture("Decks.png"))
                    {
                        Position = new Vector2f(GameOptions.Width / 2.0f - 31.0f - 128.0f - 70.0f, GameOptions.Height / 2.0f - 44.0f - 89.0f - 22.0f)
                    });

            // Draw chat backlog
            float y = 0.0f;
            for (int i = ChatBacklog.Count - 1; i > ChatBacklog.Count - ChatBacklogItems && i != -1; --i)
            {
                Text itemText = new Text(ChatBacklog[i], Assets.LoadFont(Program.DefaultFont))
                {
                    Position = new Vector2f(16, GameOptions.Height - 226.0f - 24.0f - 24.0f + y),
                    CharacterSize = 22,
                    Color = Color.Black
                };

                y -= 24.0f;

                rt.Draw(itemText);
            }

            Text chatMessageText = new Text(chatValue + "|", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(8.0f + 6.0f, GameOptions.Height - 220.0f - 24.0f),
                Color = Color.Black,
                CharacterSize = 22
            };

            rt.Draw(chatMessageText);

            base.Draw(rt);
        }
示例#9
0
        public override void Draw(RenderTarget rt)
        {
            RectangleShape checkbox = new RectangleShape(Size)
            {
                Position = Position,
                FillColor = Color.Black,
            };

            rt.Draw(checkbox);

            if (mouseIn)
            {
                RectangleShape checkboxHover = new RectangleShape(new Vector2f(48.0f - 8.0f, 48.0f - 8.0f))
                {
                    Position = Position + new Vector2f(4f, 4f),
                    FillColor = Color.Black,
                    OutlineColor = Color.White,
                    OutlineThickness = 2f
                };

                rt.Draw(checkboxHover);
            }

            Text labelText = new Text(Label, Assets.LoadFont(Program.DefaultFont))
            {
                Position = Position + new Vector2f(48.0f + 16.0f, 24.0f + 2.0f),
                CharacterSize = 32,
                Color = Color.Black
            };

            labelText.Center(false);
            labelText.Round();
            rt.Draw(labelText);

            if (Value)
            {
                RectangleShape x1 = new RectangleShape(new Vector2f(48.0f, 3.0f))
                {
                    Position = Position + new Vector2f(24.0f, 24.0f),
                    Origin = new Vector2f(24.0f, 2.0f),
                    FillColor = Color.White,
                    Rotation = -45.0f
                };

                rt.Draw(x1);

                RectangleShape x2 = new RectangleShape(new Vector2f(48.0f, 3.0f))
                {
                    Position = Position + new Vector2f(24.0f, 24.0f),
                    Origin = new Vector2f(24.0f, 2.0f),
                    FillColor = Color.White,
                    Rotation = 45.0f
                };

                rt.Draw(x2);

                /*RectangleShape legLine = new RectangleShape(new Vector2f(2.0f, 38.0f));
                legLine.Position = Position + new Vector2f(39.0f, 7.0f);
                legLine.FillColor = Color.White;
                legLine.Rotation = 35.0f;
                rt.Draw(legLine);

                RectangleShape footLine = new RectangleShape(new Vector2f(2.0f, 14.0f));
                footLine.Position = Position + new Vector2f(8.0f, 30.0f);
                footLine.FillColor = Color.White;
                footLine.Rotation = -45.0f;
                rt.Draw(footLine);*/

                /*Text check = new Text("X", Assets.LoadFont(Program.DefaultFont))
                {
                    Position = Position + Size / 2.0f,
                    CharacterSize = 48,
                    Color = Color.White
                };

                check.Center();
                check.Round();

                rt.Draw(check);*/
            }

            base.Draw(rt);
        }
示例#10
0
        public override void Draw(RenderTarget rt)
        {
            // Display connecting message if needed
            if (!Client.Connected)
            {
                RectangleShape bgShape = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height)) { FillColor = Color.Black };
                rt.Draw(bgShape);

                Text waitingText = new Text("Connecting", Assets.LoadFont(Program.DefaultFont))
                {
                    Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height / 2.0f),
                    CharacterSize = 48,
                    Color = Color.White
                };

                waitingText.Center();
                waitingText.Round();

                rt.Draw(waitingText);

                return;
            }

            // Draw lobby text
            Text lobbyText = new Text("Lobby", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, 48.0f),
                CharacterSize = 48,
                Color = Color.Black
            };

            lobbyText.Center();
            lobbyText.Round();

            rt.Draw(lobbyText);

            // Draw chat area
            RectangleShape chatArea = new RectangleShape(
                new Vector2f((GameOptions.Width / 3.0f) * 2.0f - 64.0f, (GameOptions.Height / 3.0f) * 2.0f + 64.0f))
            {
                Position = new Vector2f(GameOptions.Width / 3.0f, GameOptions.Height / 3.0f - 128.0f),
                FillColor = new Color(96, 96, 96, 255)
            };

            rt.Draw(chatArea);

            RectangleShape chatBarArea = new RectangleShape(new Vector2f((GameOptions.Width / 3.0f) * 2.0f - 64.0f, 48.0f))
            {
                Position = new Vector2f(GameOptions.Width / 3.0f, GameOptions.Height - 64.0f - 48.0f),
                FillColor = Color.Black
            };

            rt.Draw(chatBarArea);

            Text messageText = new Text(chatValue + "|", Assets.LoadFont(Program.DefaultFont))
            {
                Position =
                    new Vector2f(GameOptions.Width / 3.0f + 8.0f, GameOptions.Height - 64.0f - 48.0f + 8.0f + 4.0f),
                CharacterSize = 22,
                Color = Color.White
            };

            rt.Draw(messageText);

            // Draw chat backlog
            float y = 0.0f;
            for (int i = ChatBacklog.Count - 1; i > ChatBacklog.Count - ChatBacklogItems && i != -1; --i)
            {
                Text itemText = new Text(ChatBacklog[i], Assets.LoadFont(Program.DefaultFont))
                {
                    Position = new Vector2f((float)Math.Floor(GameOptions.Width / 3.0f + 8.0f), GameOptions.Height - 144.0f + y),
                    CharacterSize = 22,
                    Color = Color.White
                };

                y -= 24.0f;

                rt.Draw(itemText);
            }

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape button = new RectangleShape(new Vector2f(ButtonWidth, ButtonHeight))
            {
                Position = Position,
                FillColor = Color.Black
            };

            rt.Draw(button);

            // Hover
            if (mouseIn)
            {
                RectangleShape buttonHover = new RectangleShape(new Vector2f(ButtonWidth - 8, ButtonHeight - 8))
                {
                    Position = Position + new Vector2f(4f, 4f),
                    FillColor = Color.Black,
                    OutlineColor = Color.White,
                    OutlineThickness = 2f
                };

                rt.Draw(buttonHover);
            }

            Text text = new Text(value, Assets.LoadFont(Program.DefaultFont))
            {
                Position = Position + Size / 2.0f,
                CharacterSize = 18
            };

            text.Center();
            text.Round();

            rt.Draw(text);

            base.Draw(rt);
        }
示例#12
0
        public override void Draw(RenderTarget rt)
        {
            RectangleShape checkbox = new RectangleShape(Size)
            {
                Position = Position,
                FillColor = Color.Black,
            };

            rt.Draw(checkbox);

            if (mouseIn)
            {
                RectangleShape checkboxHover = new RectangleShape(new Vector2f(48.0f - 8.0f, 48.0f - 8.0f))
                {
                    Position = Position + new Vector2f(4.0f, 4.0f),
                    FillColor = Color.Black,
                    OutlineColor = Color.White,
                    OutlineThickness = 2f
                };

                rt.Draw(checkboxHover);
            }

            Text labelText = new Text(Label, Assets.LoadFont(Program.DefaultFont))
            {
                Position = Position + new Vector2f(48.0f + 16.0f, 24.0f + 2.0f),
                CharacterSize = 32,
                Color = Color.Black
            };

            labelText.Center(false);
            labelText.Round();
            rt.Draw(labelText);

            if (Value)
            {
                RectangleShape x1 = new RectangleShape(new Vector2f(48.0f, 3.0f))
                {
                    Position = Position + new Vector2f(24.0f, 24.0f),
                    Origin = new Vector2f(24.0f, 2.0f),
                    FillColor = Color.White,
                    Rotation = -45.0f
                };

                rt.Draw(x1);

                RectangleShape x2 = new RectangleShape(new Vector2f(48.0f, 3.0f))
                {
                    Position = Position + new Vector2f(24.0f, 24.0f),
                    Origin = new Vector2f(24.0f, 2.0f),
                    FillColor = Color.White,
                    Rotation = 45.0f
                };

                rt.Draw(x2);
            }

            base.Draw(rt);
        }
        public override void Draw(RenderTarget rt)
        {
            RectangleShape overylay = new RectangleShape(new Vector2f(GameOptions.Width, GameOptions.Height))
            {
                FillColor = new Color(0, 0, 0, 128)
            };

            rt.Draw(overylay);

            RectangleShape window =
                new RectangleShape(new Vector2f(GameOptions.Width * (1.0f - PaddingHorizontal * 2.0f),
                                                GameOptions.Height * (1.0f - PaddingVertical * 2.0f)))
                {
                    Position = new Vector2f(GameOptions.Width * PaddingHorizontal, GameOptions.Height * PaddingVertical),
                    FillColor = Color.White,
                    OutlineColor = Color.Black,
                    OutlineThickness = 2.0f
                };

            rt.Draw(window);

            Text labelSettings = new Text("Server List", Assets.LoadFont(Program.DefaultFont))
            {
                Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height * (PaddingVertical * 3.0f)),
                Color = Color.Black,
                CharacterSize = 48
            };

            labelSettings.Center();
            labelSettings.Round();
            rt.Draw(labelSettings);

            if (servers.Count == 0)
            {
                Text serverLabel = new Text(refreshing ? "Refreshing!" : "No servers found!", Assets.LoadFont(Program.DefaultFont), 36)
                {
                    Position = new Vector2f(GameOptions.Width / 2.0f, GameOptions.Height / 2.0f),
                    Color = Color.Black
                };

                serverLabel.Center();
                serverLabel.Round();
                rt.Draw(serverLabel);
            }
            else
            {
                float boundingY = GameOptions.Height * (PaddingVertical * 3.0f) + 64.0f;
                float boundingX = GameOptions.Width * (PaddingHorizontal * 2.5f);
                float yy = 0.0f;
                bool lightGray = true;

                for (int i = listOffset; i < listOffset + 6; ++i)
                {
                    // Draw backing
                    RectangleShape backing = new RectangleShape(new Vector2f(GameOptions.Width - boundingX * 2.0f, 64.0f))
                    {
                        Position = new Vector2f(boundingX, boundingY + (i - listOffset) * 64.0f),
                        FillColor = lightGray ? new Color(192, 192, 192) : new Color(128, 128, 128)
                    };

                    if (i == selectedIndex)
                        backing.FillColor = new Color(100, 149, 237);

                    rt.Draw(backing);

                    lightGray = !lightGray;

                    // Draw server name
                    if (i >= servers.Count)
                        continue;

                    Server server = servers[i];

                    Text serverLabel = new Text(server.Name, Assets.LoadFont(Program.DefaultFont), 36)
                    {
                        Position = new Vector2f(boundingX + 12.0f, boundingY + yy + 32.0f),
                        Color = Color.White
                    };

                    serverLabel.Center(false);
                    serverLabel.Round();
                    rt.Draw(serverLabel);

                    // Draw player count
                    Sprite playerAvatar = new Sprite(Assets.LoadTexture("Avatar.png"))
                    {
                        Position = new Vector2f(boundingX + GameOptions.Width - boundingX * 2.0f - 128.0f, boundingY + yy + 32.0f),
                        Scale = new Vector2f(0.5f, 0.5f)
                    };

                    playerAvatar.Origin = new Vector2f(playerAvatar.TextureRect.Width / 2.0f, playerAvatar.TextureRect.Height / 2.0f);
                    rt.Draw(playerAvatar);

                    Text playerCountLabel = new Text(server.PlayerCount.ToString("G") + "/" + Constants.MaxPlayerCount.ToString("G"), Assets.LoadFont(Program.DefaultFont), 36)
                    {
                        Position = new Vector2f(boundingX + GameOptions.Width - boundingX * 2.0f - 128.0f + 32.0f, boundingY + yy + 32.0f),
                        Color = Color.White
                    };

                    playerCountLabel.Center(false);
                    playerCountLabel.Round();
                    rt.Draw(playerCountLabel);

                    yy += 64.0f;
                }
            }

            base.Draw(rt);
        }
示例#14
0
        public override void Draw(RenderTarget rt)
        {
            RectangleShape numberbox = new RectangleShape(Size)
            {
                Position = Position,
                FillColor = Color.Black,
            };

            rt.Draw(numberbox);

            if (mouseIn)
            {
                RectangleShape checkboxHover = new RectangleShape(new Vector2f(64.0f - 8.0f, 48.0f - 8.0f))
                {
                    Position = Position + new Vector2f(4f, 4f),
                    FillColor = Color.Black,
                    OutlineColor = Color.White,
                    OutlineThickness = 2f
                };

                rt.Draw(checkboxHover);
            }

            Text valueText = new Text(stringValue, Assets.LoadFont(Program.DefaultFont))
            {
                Position = Position + new Vector2f(8.0f, 8.0f),
                CharacterSize = 28,
                Color = Color.White
            };

            valueText.Round();
            rt.Draw(valueText);

            if (Selected && cursorVisible)
            {
                RectangleShape cursor = new RectangleShape(new Vector2f(2.0f, Size.Y - 16.0f))
                {
                    Position = Position + new Vector2f(valueText.GetWidth() + 8.0f + 2.0f, 8.0f),
                    FillColor = Color.White
                };

                cursor.Round();
                rt.Draw(cursor);
            }

            Text labelText = new Text(label, Assets.LoadFont(Program.DefaultFont))
            {
                Position = Position + new Vector2f(64.0f + 16.0f, 24.0f + 2.0f),
                CharacterSize = 32,
                Color = Color.Black
            };

            labelText.Center(false);
            labelText.Round();
            rt.Draw(labelText);
        }