示例#1
0
文件: LuaManager.cs 项目: cnscj/THSTG
        public void Clear()
        {
            UnregisterLuaUpdateListeners();
            LuaEngine.GetInstance().Clear();

            Debug.Log("LuaManager.Clear()");
        }
示例#2
0
文件: LuaManager.cs 项目: cnscj/THSTG
 public void Startup()
 {
     LuaEngine.GetInstance().BaseLoader = OnLoaderInvoke;
     LuaEngine.GetInstance().LuaEnv.DoString(strupDoString);
 }
示例#3
0
文件: LuaManager.cs 项目: cnscj/THSTG
 public void Restart()
 {
     LuaEngine.GetInstance().Restart();
 }
示例#4
0
 LuaEnv GetLuaEnv()
 {
     return(LuaEngine.GetInstance().LuaEnv);
 }