示例#1
0
        public static Transform addObject(Vector3 position, Quaternion rotation, Vector3 scale, ushort id, string name, Guid GUID, ELevelObjectPlacementOrigin placementOrigin)
        {
            byte b;
            byte b2;

            if (Regions.tryGetCoordinate(position, out b, out b2))
            {
                LevelObject levelObject = new LevelObject(position, rotation, scale, id, name, GUID, placementOrigin, LevelObjects.generateUniqueInstanceID());
                levelObject.enableCollision();
                levelObject.enableVisual();
                levelObject.disableSkybox();
                LevelObjects.objects[(int)b, (int)b2].Add(levelObject);
                LevelObjects._total++;
                return(levelObject.transform);
            }
            return(null);
        }
        // Token: 0x060028ED RID: 10477 RVA: 0x000F9B2C File Offset: 0x000F7F2C
        private static void saveRegion(River river, List <LevelObject> objects)
        {
            ushort num = 0;

            while ((int)num < objects.Count)
            {
                LevelObject levelObject = objects[(int)num];
                if (levelObject.state != null && levelObject.state.Length > 0)
                {
                    river.writeUInt16(num);
                    river.writeUInt16(levelObject.id);
                    river.writeBytes(levelObject.state);
                }
                num += 1;
            }
            river.writeUInt16(ushort.MaxValue);
        }
        // Token: 0x060028E1 RID: 10465 RVA: 0x000F8EDC File Offset: 0x000F72DC
        public void askObjects(CSteamID steamID, byte x, byte y)
        {
            base.channel.openWrite();
            base.channel.write(x);
            base.channel.write(y);
            ushort num = 0;

            while ((int)num < LevelObjects.objects[(int)x, (int)y].Count)
            {
                LevelObject levelObject = LevelObjects.objects[(int)x, (int)y][(int)num];
                if (levelObject.state != null && levelObject.state.Length > 0)
                {
                    base.channel.write(num);
                    base.channel.write(levelObject.state);
                }
                num += 1;
            }
            base.channel.write(ushort.MaxValue);
            base.channel.closeWrite("tellObjects", steamID, ESteamPacket.UPDATE_RELIABLE_CHUNK_BUFFER);
        }
示例#4
0
 public static void registerDevkitObject(LevelObject levelObject, out byte x, out byte y)
 {
     if (Regions.tryGetCoordinate(levelObject.transform.position, out x, out y))
     {
         LevelObjects.objects[(int)x, (int)y].Add(levelObject);
         if (LevelObjects.regions[(int)x, (int)y])
         {
             levelObject.enableCollision();
             if (!levelObject.isSpeciallyCulled)
             {
                 levelObject.enableVisual();
             }
             levelObject.disableSkybox();
         }
         else
         {
             levelObject.disableCollision();
             if (!levelObject.isSpeciallyCulled)
             {
                 levelObject.disableVisual();
             }
             if (levelObject.isLandmarkQualityMet)
             {
                 levelObject.enableSkybox();
             }
         }
     }
     else
     {
         levelObject.enableCollision();
         if (!levelObject.isSpeciallyCulled)
         {
             levelObject.enableVisual();
         }
         levelObject.disableSkybox();
     }
 }
示例#5
0
 private void Update()
 {
     if (!EditorObjects.isBuilding)
     {
         return;
     }
     if (GUIUtility.hotControl == 0)
     {
         if (EditorInteract.isFlying)
         {
             EditorObjects.handleType = EDragType.NONE;
             if (EditorObjects.isDragging)
             {
                 EditorObjects._dragStart  = Vector2.zero;
                 EditorObjects._dragEnd    = Vector2.zero;
                 EditorObjects._isDragging = false;
                 if (EditorObjects.onDragStopped != null)
                 {
                     EditorObjects.onDragStopped();
                 }
                 EditorObjects.clearSelection();
             }
             return;
         }
         if (EditorObjects.handleType != EDragType.NONE)
         {
             if (!Input.GetKey(ControlsSettings.primary))
             {
                 if (EditorObjects.dragMode == EDragMode.SCALE)
                 {
                     for (int i = 0; i < EditorObjects.selection.Count; i++)
                     {
                         EditorObjects.selection[i].transform.parent = EditorObjects.selection[i].parent;
                     }
                     EditorObjects.group.localScale = Vector3.one;
                     for (int j = 0; j < EditorObjects.selection.Count; j++)
                     {
                         EditorObjects.selection[j].transform.parent = EditorObjects.group;
                     }
                 }
                 EditorObjects.applySelection();
                 EditorObjects.handleType = EDragType.NONE;
             }
             else
             {
                 if (EditorObjects.handleType == EDragType.TRANSFORM_X)
                 {
                     EditorObjects.transformGroup(EditorObjects.handle.right, EditorObjects.handle.up);
                 }
                 else if (EditorObjects.handleType == EDragType.TRANSFORM_Y)
                 {
                     EditorObjects.transformGroup(EditorObjects.handle.up, EditorObjects.handle.right);
                 }
                 else if (EditorObjects.handleType == EDragType.TRANSFORM_Z)
                 {
                     EditorObjects.transformGroup(EditorObjects.handle.forward, EditorObjects.handle.up);
                 }
                 else if (EditorObjects.handleType == EDragType.PLANE_X)
                 {
                     EditorObjects.planeGroup(EditorObjects.handle.right);
                 }
                 else if (EditorObjects.handleType == EDragType.PLANE_Y)
                 {
                     EditorObjects.planeGroup(EditorObjects.handle.up);
                 }
                 else if (EditorObjects.handleType == EDragType.PLANE_Z)
                 {
                     EditorObjects.planeGroup(EditorObjects.handle.forward);
                 }
                 if (EditorObjects.handleType == EDragType.ROTATION_X)
                 {
                     EditorObjects.rotateGroup(EditorObjects.handle.right, Vector3.right);
                 }
                 else if (EditorObjects.handleType == EDragType.ROTATION_Y)
                 {
                     EditorObjects.rotateGroup(EditorObjects.handle.up, Vector3.up);
                 }
                 else if (EditorObjects.handleType == EDragType.ROTATION_Z)
                 {
                     EditorObjects.rotateGroup(EditorObjects.handle.forward, Vector3.forward);
                 }
                 else if (EditorObjects.handleType == EDragType.SCALE_X)
                 {
                     EditorObjects.scaleGroup(EditorObjects.handle.right, Vector3.right, EditorObjects.handle.localScale.x * EditorObjects.scaleHandle.localScale.x);
                 }
                 else if (EditorObjects.handleType == EDragType.SCALE_Y)
                 {
                     EditorObjects.scaleGroup(EditorObjects.handle.up, Vector3.up, EditorObjects.handle.localScale.x * EditorObjects.scaleHandle.localScale.y);
                 }
                 else if (EditorObjects.handleType == EDragType.SCALE_Z)
                 {
                     EditorObjects.scaleGroup(EditorObjects.handle.forward, Vector3.forward, EditorObjects.handle.localScale.x * EditorObjects.scaleHandle.localScale.z);
                 }
                 else if (EditorObjects.handleType == EDragType.SIZE)
                 {
                     EditorObjects.sizeGroup(EditorObjects.handle.localScale.x);
                 }
             }
         }
         if (Input.GetKeyDown(ControlsSettings.tool_0))
         {
             EditorObjects.dragMode = EDragMode.TRANSFORM;
         }
         if (Input.GetKeyDown(ControlsSettings.tool_1))
         {
             EditorObjects.dragMode = EDragMode.ROTATE;
         }
         if (Input.GetKeyDown(ControlsSettings.tool_3))
         {
             EditorObjects.dragMode = EDragMode.SCALE;
         }
         if ((Input.GetKeyDown(127) || Input.GetKeyDown(8)) && EditorObjects.selection.Count > 0)
         {
             LevelObjects.step++;
             for (int k = 0; k < EditorObjects.selection.Count; k++)
             {
                 EditorObjects.selection[k].transform.parent = EditorObjects.selection[k].parent;
                 LevelObjects.registerRemoveObject(EditorObjects.selection[k].transform);
             }
             EditorObjects.selection.Clear();
             EditorObjects.calculateHandleOffsets();
         }
         if (Input.GetKeyDown(122) && Input.GetKey(306))
         {
             EditorObjects.clearSelection();
             LevelObjects.undo();
         }
         if (Input.GetKeyDown(120) && Input.GetKey(306))
         {
             EditorObjects.clearSelection();
             LevelObjects.redo();
         }
         if (Input.GetKeyDown(98) && EditorObjects.selection.Count > 0 && Input.GetKey(306))
         {
             EditorObjects.copyPosition = EditorObjects.handle.position;
             EditorObjects.copyRotation = EditorObjects.handle.rotation;
             if (EditorObjects.selection.Count == 1)
             {
                 EditorObjects.copyScale   = EditorObjects.selection[0].transform.localScale;
                 EditorObjects.copyScale.x = EditorObjects.copyScale.x * EditorObjects.group.localScale.x;
                 EditorObjects.copyScale.y = EditorObjects.copyScale.y * EditorObjects.group.localScale.y;
                 EditorObjects.copyScale.z = EditorObjects.copyScale.z * EditorObjects.group.localScale.z;
             }
             else
             {
                 EditorObjects.copyScale = Vector3.one;
             }
         }
         if (Input.GetKeyDown(110) && EditorObjects.selection.Count > 0 && EditorObjects.copyPosition != Vector3.zero && Input.GetKey(306))
         {
             EditorObjects.pointSelection();
             EditorObjects.handle.position = EditorObjects.copyPosition;
             EditorObjects.handle.rotation = EditorObjects.copyRotation;
             if (EditorObjects.selection.Count == 1)
             {
                 EditorObjects.group.localScale = EditorObjects.copyScale;
             }
             EditorObjects.updateGroup();
             EditorObjects.applySelection();
         }
         if (Input.GetKeyDown(99) && EditorObjects.selection.Count > 0 && Input.GetKey(306))
         {
             EditorObjects.copies.Clear();
             for (int l = 0; l < EditorObjects.selection.Count; l++)
             {
                 ObjectAsset objectAsset;
                 ItemAsset   itemAsset;
                 LevelObjects.getAssetEditor(EditorObjects.selection[l].transform, out objectAsset, out itemAsset);
                 if (objectAsset != null || itemAsset != null)
                 {
                     EditorObjects.copies.Add(new EditorCopy(EditorObjects.selection[l].transform.position, EditorObjects.selection[l].transform.rotation, EditorObjects.selection[l].transform.localScale, objectAsset, itemAsset));
                 }
             }
         }
         if (Input.GetKeyDown(118) && EditorObjects.copies.Count > 0 && Input.GetKey(306))
         {
             EditorObjects.clearSelection();
             LevelObjects.step++;
             for (int m = 0; m < EditorObjects.copies.Count; m++)
             {
                 Transform transform = LevelObjects.registerAddObject(EditorObjects.copies[m].position, EditorObjects.copies[m].rotation, EditorObjects.copies[m].scale, EditorObjects.copies[m].objectAsset, EditorObjects.copies[m].itemAsset);
                 if (transform != null)
                 {
                     EditorObjects.addSelection(transform);
                 }
             }
         }
         if (EditorObjects.handleType == EDragType.NONE)
         {
             if (Input.GetKeyDown(ControlsSettings.primary))
             {
                 if (EditorInteract.logicHit.transform != null && (EditorInteract.logicHit.transform.name == "Arrow_X" || EditorInteract.logicHit.transform.name == "Arrow_Y" || EditorInteract.logicHit.transform.name == "Arrow_Z" || EditorInteract.logicHit.transform.name == "Plane_X" || EditorInteract.logicHit.transform.name == "Plane_Y" || EditorInteract.logicHit.transform.name == "Plane_Z" || EditorInteract.logicHit.transform.name == "Circle_X" || EditorInteract.logicHit.transform.name == "Circle_Y" || EditorInteract.logicHit.transform.name == "Circle_Z" || EditorInteract.logicHit.transform.name == "Scale_X" || EditorInteract.logicHit.transform.name == "Scale_Y" || EditorInteract.logicHit.transform.name == "Scale_Z" || EditorInteract.logicHit.transform.name == "Size"))
                 {
                     EditorObjects.mouseOrigin     = Input.mousePosition;
                     EditorObjects.transformOrigin = EditorObjects.handle.position;
                     EditorObjects.rotateOrigin    = EditorObjects.handle.rotation;
                     EditorObjects.scaleOrigin     = EditorObjects.group.localScale;
                     EditorObjects.handleOffset    = EditorInteract.logicHit.point - EditorObjects.handle.position;
                     EditorObjects.pointSelection();
                     if (EditorInteract.logicHit.transform.name == "Arrow_X")
                     {
                         EditorObjects.handleType = EDragType.TRANSFORM_X;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Arrow_Y")
                     {
                         EditorObjects.handleType = EDragType.TRANSFORM_Y;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Arrow_Z")
                     {
                         EditorObjects.handleType = EDragType.TRANSFORM_Z;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Plane_X")
                     {
                         EditorObjects.handleType = EDragType.PLANE_X;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Plane_Y")
                     {
                         EditorObjects.handleType = EDragType.PLANE_Y;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Plane_Z")
                     {
                         EditorObjects.handleType = EDragType.PLANE_Z;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Circle_X")
                     {
                         EditorObjects.rotateInverted = (Vector3.Dot(EditorInteract.logicHit.point - EditorObjects.handle.position, MainCamera.instance.transform.up) < 0f);
                         EditorObjects.handleType     = EDragType.ROTATION_X;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Circle_Y")
                     {
                         EditorObjects.rotateInverted = (Vector3.Dot(EditorInteract.logicHit.point - EditorObjects.handle.position, MainCamera.instance.transform.up) < 0f);
                         EditorObjects.handleType     = EDragType.ROTATION_Y;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Circle_Z")
                     {
                         EditorObjects.rotateInverted = (Vector3.Dot(EditorInteract.logicHit.point - EditorObjects.handle.position, MainCamera.instance.transform.up) < 0f);
                         EditorObjects.handleType     = EDragType.ROTATION_Z;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Scale_X")
                     {
                         EditorObjects.handleType = EDragType.SCALE_X;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Scale_Y")
                     {
                         EditorObjects.handleType = EDragType.SCALE_Y;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Scale_Z")
                     {
                         EditorObjects.handleType = EDragType.SCALE_Z;
                     }
                     else if (EditorInteract.logicHit.transform.name == "Size")
                     {
                         EditorObjects.handleType = EDragType.SIZE;
                     }
                 }
                 else if (EditorInteract.objectHit.transform != null)
                 {
                     if (Input.GetKey(ControlsSettings.modify))
                     {
                         if (EditorObjects.containsSelection(EditorInteract.objectHit.transform))
                         {
                             EditorObjects.removeSelection(EditorInteract.objectHit.transform);
                         }
                         else
                         {
                             EditorObjects.addSelection(EditorInteract.objectHit.transform);
                         }
                     }
                     else if (EditorObjects.containsSelection(EditorInteract.objectHit.transform))
                     {
                         EditorObjects.clearSelection();
                     }
                     else
                     {
                         EditorObjects.clearSelection();
                         EditorObjects.addSelection(EditorInteract.objectHit.transform);
                     }
                 }
                 else
                 {
                     if (!EditorObjects.isDragging)
                     {
                         EditorObjects._dragStart.x = EditorUI.window.mouse_x;
                         EditorObjects._dragStart.y = EditorUI.window.mouse_y;
                     }
                     if (!Input.GetKey(ControlsSettings.modify))
                     {
                         EditorObjects.clearSelection();
                     }
                 }
             }
             else if (Input.GetKey(ControlsSettings.primary) && EditorObjects.dragStart.x != 0f)
             {
                 EditorObjects._dragEnd.x = EditorUI.window.mouse_x;
                 EditorObjects._dragEnd.y = EditorUI.window.mouse_y;
                 if (EditorObjects.isDragging || Mathf.Abs(EditorObjects.dragEnd.x - EditorObjects.dragStart.x) > 50f || Mathf.Abs(EditorObjects.dragEnd.x - EditorObjects.dragStart.x) > 50f)
                 {
                     int num  = (int)EditorObjects.dragStart.x;
                     int num2 = (int)EditorObjects.dragStart.y;
                     if (EditorObjects.dragEnd.x < EditorObjects.dragStart.x)
                     {
                         num = (int)EditorObjects.dragEnd.x;
                     }
                     if (EditorObjects.dragEnd.y < EditorObjects.dragStart.y)
                     {
                         num2 = (int)EditorObjects.dragEnd.y;
                     }
                     int num3 = (int)EditorObjects.dragEnd.x;
                     int num4 = (int)EditorObjects.dragEnd.y;
                     if (EditorObjects.dragStart.x > EditorObjects.dragEnd.x)
                     {
                         num3 = (int)EditorObjects.dragStart.x;
                     }
                     if (EditorObjects.dragStart.y > EditorObjects.dragEnd.y)
                     {
                         num4 = (int)EditorObjects.dragStart.y;
                     }
                     if (EditorObjects.onDragStarted != null)
                     {
                         EditorObjects.onDragStarted(num, num2, num3, num4);
                     }
                     if (!EditorObjects.isDragging)
                     {
                         EditorObjects._isDragging = true;
                         EditorObjects.dragable.Clear();
                         byte region_x = Editor.editor.area.region_x;
                         byte region_y = Editor.editor.area.region_y;
                         if (Regions.checkSafe((int)region_x, (int)region_y))
                         {
                             for (int n = (int)(region_x - 1); n <= (int)(region_x + 1); n++)
                             {
                                 for (int num5 = (int)(region_y - 1); num5 <= (int)(region_y + 1); num5++)
                                 {
                                     if (Regions.checkSafe((int)((byte)n), (int)((byte)num5)) && LevelObjects.regions[n, num5])
                                     {
                                         for (int num6 = 0; num6 < LevelObjects.objects[n, num5].Count; num6++)
                                         {
                                             LevelObject levelObject = LevelObjects.objects[n, num5][num6];
                                             if (!(levelObject.transform == null))
                                             {
                                                 Vector3 newScreen = MainCamera.instance.WorldToScreenPoint(levelObject.transform.position);
                                                 if (newScreen.z >= 0f)
                                                 {
                                                     newScreen.y = (float)Screen.height - newScreen.y;
                                                     EditorObjects.dragable.Add(new EditorDrag(levelObject.transform, newScreen));
                                                 }
                                             }
                                         }
                                         for (int num7 = 0; num7 < LevelObjects.buildables[n, num5].Count; num7++)
                                         {
                                             LevelBuildableObject levelBuildableObject = LevelObjects.buildables[n, num5][num7];
                                             if (!(levelBuildableObject.transform == null))
                                             {
                                                 Vector3 newScreen2 = MainCamera.instance.WorldToScreenPoint(levelBuildableObject.transform.position);
                                                 if (newScreen2.z >= 0f)
                                                 {
                                                     newScreen2.y = (float)Screen.height - newScreen2.y;
                                                     EditorObjects.dragable.Add(new EditorDrag(levelBuildableObject.transform, newScreen2));
                                                 }
                                             }
                                         }
                                     }
                                 }
                             }
                         }
                     }
                     if (!Input.GetKey(ControlsSettings.modify))
                     {
                         for (int num8 = 0; num8 < EditorObjects.selection.Count; num8++)
                         {
                             Vector3 vector = MainCamera.instance.WorldToScreenPoint(EditorObjects.selection[num8].transform.position);
                             if (vector.z < 0f)
                             {
                                 EditorObjects.removeSelection(EditorObjects.selection[num8].transform);
                             }
                             else
                             {
                                 vector.y = (float)Screen.height - vector.y;
                                 if (vector.x < (float)num || vector.y < (float)num2 || vector.x > (float)num3 || vector.y > (float)num4)
                                 {
                                     EditorObjects.removeSelection(EditorObjects.selection[num8].transform);
                                 }
                             }
                         }
                     }
                     for (int num9 = 0; num9 < EditorObjects.dragable.Count; num9++)
                     {
                         EditorDrag editorDrag = EditorObjects.dragable[num9];
                         if (!(editorDrag.transform == null))
                         {
                             if (!(editorDrag.transform.parent == EditorObjects.group))
                             {
                                 if (editorDrag.screen.x >= (float)num && editorDrag.screen.y >= (float)num2 && editorDrag.screen.x <= (float)num3 && editorDrag.screen.y <= (float)num4)
                                 {
                                     EditorObjects.addSelection(editorDrag.transform);
                                 }
                             }
                         }
                     }
                 }
             }
             if (EditorObjects.selection.Count > 0)
             {
                 if (Input.GetKeyDown(ControlsSettings.tool_2) && EditorInteract.worldHit.transform != null)
                 {
                     EditorObjects.pointSelection();
                     EditorObjects.handle.position = EditorInteract.worldHit.point;
                     if (Input.GetKey(ControlsSettings.snap))
                     {
                         EditorObjects.handle.position += EditorInteract.worldHit.normal * EditorObjects.snapTransform;
                     }
                     EditorObjects.updateGroup();
                     EditorObjects.applySelection();
                 }
                 if (Input.GetKeyDown(ControlsSettings.focus))
                 {
                     MainCamera.instance.transform.parent.position = EditorObjects.handle.position - 15f * MainCamera.instance.transform.forward;
                 }
             }
             else if (EditorInteract.worldHit.transform != null)
             {
                 if (EditorInteract.worldHit.transform.CompareTag("Large") || EditorInteract.worldHit.transform.CompareTag("Medium") || EditorInteract.worldHit.transform.CompareTag("Small") || EditorInteract.worldHit.transform.CompareTag("Barricade") || EditorInteract.worldHit.transform.CompareTag("Structure"))
                 {
                     ObjectAsset objectAsset2;
                     ItemAsset   itemAsset2;
                     LevelObjects.getAssetEditor(EditorInteract.worldHit.transform, out objectAsset2, out itemAsset2);
                     if (objectAsset2 != null)
                     {
                         EditorUI.hint(EEditorMessage.FOCUS, objectAsset2.objectName);
                     }
                     else if (itemAsset2 != null)
                     {
                         EditorUI.hint(EEditorMessage.FOCUS, itemAsset2.itemName);
                     }
                 }
                 if (Input.GetKeyDown(ControlsSettings.tool_2))
                 {
                     EditorObjects.handle.position = EditorInteract.worldHit.point;
                     if (Input.GetKey(ControlsSettings.snap))
                     {
                         EditorObjects.handle.position += EditorInteract.worldHit.normal * EditorObjects.snapTransform;
                     }
                     EditorObjects.handle.rotation = Quaternion.Euler(-90f, 0f, 0f);
                     if (EditorObjects.selectedObjectAsset != null || EditorObjects.selectedItemAsset != null)
                     {
                         LevelObjects.step++;
                         Transform transform2 = LevelObjects.registerAddObject(EditorObjects.handle.position, EditorObjects.handle.rotation, Vector3.one, EditorObjects.selectedObjectAsset, EditorObjects.selectedItemAsset);
                         if (transform2 != null)
                         {
                             EditorObjects.addSelection(transform2);
                         }
                     }
                 }
             }
         }
     }
     if (Input.GetKeyUp(ControlsSettings.primary) && EditorObjects.dragStart.x != 0f)
     {
         EditorObjects._dragStart = Vector2.zero;
         if (EditorObjects.isDragging)
         {
             EditorObjects._dragEnd    = Vector2.zero;
             EditorObjects._isDragging = false;
             if (EditorObjects.onDragStopped != null)
             {
                 EditorObjects.onDragStopped();
             }
         }
     }
 }
        // Token: 0x060028E4 RID: 10468 RVA: 0x000F9060 File Offset: 0x000F7460
        private bool updateObjects()
        {
            if (Level.info == null || Level.info.type == ELevelType.ARENA)
            {
                return(false);
            }
            if (LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].Count <= 0)
            {
                return(true);
            }
            if ((int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex >= LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].Count)
            {
                ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex = (ushort)(LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].Count - 1);
            }
            LevelObject levelObject = LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y][(int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex];

            if (levelObject == null || levelObject.asset == null)
            {
                return(false);
            }
            if (levelObject.interactable != null && levelObject.asset.interactabilityReset >= 1f)
            {
                if (levelObject.asset.interactability == EObjectInteractability.BINARY_STATE)
                {
                    if (((InteractableObjectBinaryState)levelObject.interactable).checkCanReset(Provider.modeConfigData.Objects.Binary_State_Reset_Multiplier))
                    {
                        ObjectManager.manager.channel.send("tellToggleObjectBinaryState", ESteamCall.ALL, ObjectManager.updateObjects_X, ObjectManager.updateObjects_Y, ObjectManager.OBJECT_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
                        {
                            ObjectManager.updateObjects_X,
                            ObjectManager.updateObjects_Y,
                            ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex,
                            false
                        });
                        LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y][(int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex].state[0] = 0;
                    }
                }
                else if ((levelObject.asset.interactability == EObjectInteractability.WATER || levelObject.asset.interactability == EObjectInteractability.FUEL) && ((InteractableObjectResource)levelObject.interactable).checkCanReset((levelObject.asset.interactability != EObjectInteractability.WATER) ? Provider.modeConfigData.Objects.Fuel_Reset_Multiplier : Provider.modeConfigData.Objects.Water_Reset_Multiplier))
                {
                    ushort num = (ushort)Mathf.Min((int)(((InteractableObjectResource)levelObject.interactable).amount + ((levelObject.asset.interactability != EObjectInteractability.WATER) ? 500 : 1)), (int)((InteractableObjectResource)levelObject.interactable).capacity);
                    ObjectManager.manager.channel.send("tellObjectResource", ESteamCall.ALL, ObjectManager.updateObjects_X, ObjectManager.updateObjects_Y, ObjectManager.OBJECT_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
                    {
                        ObjectManager.updateObjects_X,
                        ObjectManager.updateObjects_Y,
                        ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex,
                        num
                    });
                    byte[] bytes = BitConverter.GetBytes(num);
                    LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y][(int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex].state[0] = bytes[0];
                    LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y][(int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex].state[1] = bytes[1];
                }
            }
            if (levelObject.rubble != null && levelObject.asset.rubbleReset >= 1f && levelObject.asset.rubble == EObjectRubble.DESTROY)
            {
                byte b = levelObject.rubble.checkCanReset(Provider.modeConfigData.Objects.Rubble_Reset_Multiplier);
                if (b != 255)
                {
                    byte[] state = LevelObjects.objects[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y][(int)ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex].state;
                    state[state.Length - 1] = (state[state.Length - 1] | Types.SHIFTS[(int)b]);
                    ObjectManager.manager.channel.send("tellObjectRubble", ESteamCall.ALL, ObjectManager.updateObjects_X, ObjectManager.updateObjects_Y, ObjectManager.OBJECT_REGIONS, ESteamPacket.UPDATE_RELIABLE_BUFFER, new object[]
                    {
                        ObjectManager.updateObjects_X,
                        ObjectManager.updateObjects_Y,
                        ObjectManager.regions[(int)ObjectManager.updateObjects_X, (int)ObjectManager.updateObjects_Y].updateObjectIndex,
                        b,
                        true,
                        Vector3.zero
                    });
                }
            }
            return(false);
        }
 // Token: 0x06003516 RID: 13590 RVA: 0x0015F8A4 File Offset: 0x0015DCA4
 private static void update(int x, int y)
 {
     for (int i = 0; i < (int)EditorLevelVisibilityUI.DEBUG_SIZE; i++)
     {
         for (int j = 0; j < (int)EditorLevelVisibilityUI.DEBUG_SIZE; j++)
         {
             int        num        = i * (int)EditorLevelVisibilityUI.DEBUG_SIZE + j;
             int        num2       = x - (int)(EditorLevelVisibilityUI.DEBUG_SIZE / 2) + i;
             int        num3       = y - (int)(EditorLevelVisibilityUI.DEBUG_SIZE / 2) + j;
             SleekLabel sleekLabel = EditorLevelVisibilityUI.regionLabels[num];
             if (Regions.checkSafe(num2, num3))
             {
                 int    num4 = LevelObjects.objects[num2, num3].Count + LevelGround.trees[num2, num3].Count;
                 int    num5 = LevelObjects.total + LevelGround.total;
                 double num6 = Math.Round((double)num4 / (double)num5 * 1000.0) / 10.0;
                 int    num7 = 0;
                 for (int k = 0; k < LevelObjects.objects[num2, num3].Count; k++)
                 {
                     LevelObject levelObject = LevelObjects.objects[num2, num3][k];
                     if (levelObject.transform)
                     {
                         levelObject.transform.GetComponents <MeshFilter>(EditorLevelVisibilityUI.meshes);
                         if (EditorLevelVisibilityUI.meshes.Count == 0)
                         {
                             Transform transform = levelObject.transform.FindChild("Model_0");
                             if (transform)
                             {
                                 transform.GetComponentsInChildren <MeshFilter>(true, EditorLevelVisibilityUI.meshes);
                             }
                         }
                         if (EditorLevelVisibilityUI.meshes.Count != 0)
                         {
                             for (int l = 0; l < EditorLevelVisibilityUI.meshes.Count; l++)
                             {
                                 Mesh sharedMesh = EditorLevelVisibilityUI.meshes[l].sharedMesh;
                                 if (sharedMesh)
                                 {
                                     num7 += sharedMesh.triangles.Length;
                                 }
                             }
                         }
                     }
                 }
                 for (int m = 0; m < LevelGround.trees[num2, num3].Count; m++)
                 {
                     ResourceSpawnpoint resourceSpawnpoint = LevelGround.trees[num2, num3][m];
                     if (resourceSpawnpoint.model)
                     {
                         resourceSpawnpoint.model.GetComponents <MeshFilter>(EditorLevelVisibilityUI.meshes);
                         if (EditorLevelVisibilityUI.meshes.Count == 0)
                         {
                             Transform transform2 = resourceSpawnpoint.model.FindChild("Model_0");
                             if (transform2)
                             {
                                 transform2.GetComponentsInChildren <MeshFilter>(true, EditorLevelVisibilityUI.meshes);
                             }
                         }
                         if (EditorLevelVisibilityUI.meshes.Count != 0)
                         {
                             for (int n = 0; n < EditorLevelVisibilityUI.meshes.Count; n++)
                             {
                                 Mesh sharedMesh2 = EditorLevelVisibilityUI.meshes[n].sharedMesh;
                                 if (sharedMesh2)
                                 {
                                     num7 += sharedMesh2.triangles.Length;
                                 }
                             }
                         }
                     }
                 }
                 long  num8    = (long)num4 * (long)num7;
                 float quality = Mathf.Clamp01((float)(1.0 - (double)num8 / 50000000.0));
                 sleekLabel.text = EditorLevelVisibilityUI.localization.format("Point", new object[]
                 {
                     num2,
                     num3
                 });
                 SleekLabel sleekLabel2 = sleekLabel;
                 sleekLabel2.text = sleekLabel2.text + "\n" + EditorLevelVisibilityUI.localization.format("Objects", new object[]
                 {
                     num4,
                     num6
                 });
                 SleekLabel sleekLabel3 = sleekLabel;
                 sleekLabel3.text = sleekLabel3.text + "\n" + EditorLevelVisibilityUI.localization.format("Triangles", new object[]
                 {
                     num7
                 });
                 if (num4 == 0 && num7 == 0)
                 {
                     sleekLabel.foregroundColor = Color.white;
                 }
                 else
                 {
                     sleekLabel.foregroundColor = ItemTool.getQualityColor(quality);
                 }
             }
         }
     }
 }
示例#8
0
        public void calculateBounds()
        {
            this.cullMagnitude    = 64f * this.bias;
            this.sqrCullMagnitude = this.cullMagnitude * this.cullMagnitude;
            if (this.lod == EObjectLOD.MESH)
            {
                ObjectsLOD.meshes.Clear();
                base.GetComponentsInChildren <MeshFilter>(true, ObjectsLOD.meshes);
                if (ObjectsLOD.meshes.Count == 0)
                {
                    base.enabled = false;
                    return;
                }
                Bounds item = default(Bounds);
                for (int i = 0; i < ObjectsLOD.meshes.Count; i++)
                {
                    Mesh sharedMesh = ObjectsLOD.meshes[i].sharedMesh;
                    if (!(sharedMesh == null))
                    {
                        Bounds bounds = sharedMesh.bounds;
                        item.Encapsulate(bounds.min);
                        item.Encapsulate(bounds.max);
                    }
                }
                item.Expand(-1f);
                item.center += this.center;
                item.size   += this.size;
                if (item.size.x < 1f || item.size.y < 1f || item.size.z < 1f)
                {
                    base.enabled = false;
                    return;
                }
                this.bounds = new List <Bounds>();
                this.bounds.Add(item);
            }
            else if (this.lod == EObjectLOD.AREA)
            {
                ObjectsLOD.areas.Clear();
                base.GetComponentsInChildren <OcclusionArea>(true, ObjectsLOD.areas);
                if (ObjectsLOD.areas.Count == 0)
                {
                    base.enabled = false;
                    return;
                }
                this.bounds = new List <Bounds>();
                for (int j = 0; j < ObjectsLOD.areas.Count; j++)
                {
                    OcclusionArea occlusionArea = ObjectsLOD.areas[j];
                    Bounds        item2;
                    item2..ctor(occlusionArea.transform.localPosition + occlusionArea.center, new Vector3(occlusionArea.size.x, occlusionArea.size.z, occlusionArea.size.y));
                    this.bounds.Add(item2);
                }
            }
            this.objects = new List <LevelObject>();
            for (int k = 0; k < this.bounds.Count; k++)
            {
                Bounds bounds2 = this.bounds[k];
                this.cullCenter += bounds2.center;
            }
            this.cullCenter /= (float)this.bounds.Count;
            this.cullCenter  = base.transform.TransformPoint(this.cullCenter);
            byte b;
            byte b2;

            Regions.tryGetCoordinate(this.cullCenter, out b, out b2);
            for (int l = (int)(b - 1); l <= (int)(b + 1); l++)
            {
                for (int m = (int)(b2 - 1); m <= (int)(b2 + 1); m++)
                {
                    for (int n = 0; n < LevelObjects.objects[l, m].Count; n++)
                    {
                        LevelObject levelObject = LevelObjects.objects[l, m][n];
                        if (levelObject.asset != null && !(levelObject.transform == null) && levelObject.asset.type != EObjectType.LARGE)
                        {
                            if (!levelObject.isSpeciallyCulled)
                            {
                                Vector3 vector = base.transform.InverseTransformPoint(levelObject.transform.position);
                                bool    flag   = false;
                                for (int num = 0; num < this.bounds.Count; num++)
                                {
                                    if (this.bounds[num].Contains(vector))
                                    {
                                        flag = true;
                                        break;
                                    }
                                }
                                if (flag)
                                {
                                    levelObject.isSpeciallyCulled = true;
                                    this.objects.Add(levelObject);
                                }
                            }
                        }
                    }
                }
            }
            if (this.objects.Count == 0)
            {
                base.enabled = false;
                return;
            }
        }
示例#9
0
        public static void save()
        {
            if (Level.info.configData.Use_Legacy_Objects)
            {
                River river = new River(Level.info.path + "/Level/Objects.dat", false);
                river.writeByte(LevelObjects.SAVEDATA_VERSION);
                river.writeUInt32(LevelObjects.availableInstanceID);
                for (byte b = 0; b < Regions.WORLD_SIZE; b += 1)
                {
                    for (byte b2 = 0; b2 < Regions.WORLD_SIZE; b2 += 1)
                    {
                        List <LevelObject> list = LevelObjects.objects[(int)b, (int)b2];
                        river.writeUInt16((ushort)list.Count);
                        ushort num = 0;
                        while ((int)num < list.Count)
                        {
                            LevelObject levelObject = list[(int)num];
                            if (levelObject != null && levelObject.transform != null && levelObject.id != 0)
                            {
                                river.writeSingleVector3(levelObject.transform.position);
                                river.writeSingleQuaternion(levelObject.transform.rotation);
                                river.writeSingleVector3(levelObject.transform.localScale);
                                river.writeUInt16(levelObject.id);
                                river.writeString(levelObject.name);
                                river.writeGUID(levelObject.GUID);
                                river.writeByte((byte)levelObject.placementOrigin);
                                river.writeUInt32(levelObject.instanceID);
                            }
                            else
                            {
                                river.writeSingleVector3(Vector3.zero);
                                river.writeSingleQuaternion(Quaternion.identity);
                                river.writeSingleVector3(Vector3.one);
                                river.writeUInt16(0);
                                river.writeString(string.Empty);
                                river.writeGUID(Guid.Empty);
                                river.writeByte(0);
                                river.writeUInt32(0u);
                                Debug.LogError(string.Concat(new object[]
                                {
                                    "Found invalid object at ",
                                    b,
                                    ", ",
                                    b2,
                                    " with model: ",
                                    levelObject.transform,
                                    " and ID: ",
                                    levelObject.id
                                }));
                            }
                            num += 1;
                        }
                    }
                }
                river.closeRiver();
            }
            River river2 = new River(Level.info.path + "/Level/Buildables.dat", false);

            river2.writeByte(LevelObjects.SAVEDATA_VERSION);
            for (byte b3 = 0; b3 < Regions.WORLD_SIZE; b3 += 1)
            {
                for (byte b4 = 0; b4 < Regions.WORLD_SIZE; b4 += 1)
                {
                    List <LevelBuildableObject> list2 = LevelObjects.buildables[(int)b3, (int)b4];
                    river2.writeUInt16((ushort)list2.Count);
                    ushort num2 = 0;
                    while ((int)num2 < list2.Count)
                    {
                        LevelBuildableObject levelBuildableObject = list2[(int)num2];
                        if (levelBuildableObject != null && levelBuildableObject.transform != null && levelBuildableObject.id != 0)
                        {
                            river2.writeSingleVector3(levelBuildableObject.transform.position);
                            river2.writeSingleQuaternion(levelBuildableObject.transform.rotation);
                            river2.writeUInt16(levelBuildableObject.id);
                        }
                        else
                        {
                            river2.writeSingleVector3(Vector3.zero);
                            river2.writeSingleQuaternion(Quaternion.identity);
                            river2.writeUInt16(0);
                            Debug.LogError(string.Concat(new object[]
                            {
                                "Found invalid object at ",
                                b3,
                                ", ",
                                b4,
                                " with model: ",
                                levelBuildableObject.transform,
                                " and ID: ",
                                levelBuildableObject.id
                            }));
                        }
                        num2 += 1;
                    }
                }
            }
            river2.closeRiver();
        }
示例#10
0
 public static void load()
 {
     LevelObjects._models                 = new GameObject().transform;
     LevelObjects.models.name             = "Objects";
     LevelObjects.models.parent           = Level.level;
     LevelObjects.models.tag              = "Logic";
     LevelObjects.models.gameObject.layer = LayerMasks.LOGIC;
     LevelObjects._objects                = new List <LevelObject> [(int)Regions.WORLD_SIZE, (int)Regions.WORLD_SIZE];
     LevelObjects._buildables             = new List <LevelBuildableObject> [(int)Regions.WORLD_SIZE, (int)Regions.WORLD_SIZE];
     LevelObjects._total              = 0;
     LevelObjects._regions            = new bool[(int)Regions.WORLD_SIZE, (int)Regions.WORLD_SIZE];
     LevelObjects._loads              = new int[(int)Regions.WORLD_SIZE, (int)Regions.WORLD_SIZE];
     LevelObjects.shouldInstantlyLoad = true;
     LevelObjects.isHierarchyReady    = false;
     for (byte b = 0; b < Regions.WORLD_SIZE; b += 1)
     {
         for (byte b2 = 0; b2 < Regions.WORLD_SIZE; b2 += 1)
         {
             LevelObjects.loads[(int)b, (int)b2] = -1;
         }
     }
     for (byte b3 = 0; b3 < Regions.WORLD_SIZE; b3 += 1)
     {
         for (byte b4 = 0; b4 < Regions.WORLD_SIZE; b4 += 1)
         {
             LevelObjects.objects[(int)b3, (int)b4]    = new List <LevelObject>();
             LevelObjects.buildables[(int)b3, (int)b4] = new List <LevelBuildableObject>();
         }
     }
     if (Level.info.configData.Use_Legacy_Objects)
     {
         if (ReadWrite.fileExists(Level.info.path + "/Level/Objects.dat", false, false))
         {
             River river = new River(Level.info.path + "/Level/Objects.dat", false);
             byte  b5    = river.readByte();
             bool  flag  = true;
             if (b5 > 0)
             {
                 if (b5 > 1 && b5 < 3)
                 {
                     river.readSteamID();
                 }
                 if (b5 > 8)
                 {
                     LevelObjects.availableInstanceID = river.readUInt32();
                 }
                 else
                 {
                     LevelObjects.availableInstanceID = 1u;
                 }
                 for (byte b6 = 0; b6 < Regions.WORLD_SIZE; b6 += 1)
                 {
                     for (byte b7 = 0; b7 < Regions.WORLD_SIZE; b7 += 1)
                     {
                         ushort num = river.readUInt16();
                         for (ushort num2 = 0; num2 < num; num2 += 1)
                         {
                             Vector3    vector      = river.readSingleVector3();
                             Quaternion newRotation = river.readSingleQuaternion();
                             Vector3    newScale;
                             if (b5 > 3)
                             {
                                 newScale = river.readSingleVector3();
                             }
                             else
                             {
                                 newScale = Vector3.one;
                             }
                             ushort num3    = river.readUInt16();
                             string newName = string.Empty;
                             if (b5 > 5)
                             {
                                 newName = river.readString();
                             }
                             Guid newGUID = Guid.Empty;
                             if (b5 > 7)
                             {
                                 newGUID = river.readGUID();
                             }
                             ELevelObjectPlacementOrigin newPlacementOrigin = ELevelObjectPlacementOrigin.MANUAL;
                             if (b5 > 6)
                             {
                                 newPlacementOrigin = (ELevelObjectPlacementOrigin)river.readByte();
                             }
                             uint newInstanceID;
                             if (b5 > 8)
                             {
                                 newInstanceID = river.readUInt32();
                             }
                             else
                             {
                                 newInstanceID = LevelObjects.generateUniqueInstanceID();
                             }
                             if (num3 != 0)
                             {
                                 LevelObject levelObject = new LevelObject(vector, newRotation, newScale, num3, newName, newGUID, newPlacementOrigin, newInstanceID);
                                 if (levelObject.asset == null)
                                 {
                                     flag = false;
                                 }
                                 if (Level.isEditor)
                                 {
                                     byte b8;
                                     byte b9;
                                     Regions.tryGetCoordinate(vector, out b8, out b9);
                                     if (b8 != b6 || b9 != b7)
                                     {
                                         Debug.LogError(string.Concat(new object[]
                                         {
                                             num3,
                                             " should be in ",
                                             b8,
                                             ", ",
                                             b9,
                                             " but was in ",
                                             b6,
                                             ", ",
                                             b7,
                                             "!"
                                         }));
                                     }
                                     LevelObjects.objects[(int)b8, (int)b9].Add(levelObject);
                                 }
                                 else
                                 {
                                     LevelObjects.objects[(int)b6, (int)b7].Add(levelObject);
                                 }
                                 LevelObjects._total++;
                             }
                         }
                     }
                 }
             }
             if (flag)
             {
                 LevelObjects._hash = river.getHash();
             }
             else
             {
                 LevelObjects._hash = new byte[20];
             }
             river.closeRiver();
         }
         else
         {
             for (byte b10 = 0; b10 < Regions.WORLD_SIZE; b10 += 1)
             {
                 for (byte b11 = 0; b11 < Regions.WORLD_SIZE; b11 += 1)
                 {
                     if (ReadWrite.fileExists(string.Concat(new object[]
                     {
                         Level.info.path,
                         "/Objects/Objects_",
                         b10,
                         "_",
                         b11,
                         ".dat"
                     }), false, false))
                     {
                         River river2 = new River(string.Concat(new object[]
                         {
                             Level.info.path,
                             "/Objects/Objects_",
                             b10,
                             "_",
                             b11,
                             ".dat"
                         }), false);
                         byte b12 = river2.readByte();
                         if (b12 > 0)
                         {
                             ushort num4 = river2.readUInt16();
                             for (ushort num5 = 0; num5 < num4; num5 += 1)
                             {
                                 Vector3    position = river2.readSingleVector3();
                                 Quaternion rotation = river2.readSingleQuaternion();
                                 ushort     num6     = river2.readUInt16();
                                 string     empty    = string.Empty;
                                 Guid       empty2   = Guid.Empty;
                                 ELevelObjectPlacementOrigin placementOrigin = ELevelObjectPlacementOrigin.MANUAL;
                                 if (num6 != 0)
                                 {
                                     LevelObjects.addObject(position, rotation, Vector3.one, num6, empty, empty2, placementOrigin);
                                 }
                             }
                         }
                         river2.closeRiver();
                     }
                 }
             }
             LevelObjects._hash = new byte[20];
         }
     }
     else
     {
         LevelObjects._hash = new byte[20];
     }
     if ((Provider.isServer || Level.isEditor) && ReadWrite.fileExists(Level.info.path + "/Level/Buildables.dat", false, false))
     {
         River river3 = new River(Level.info.path + "/Level/Buildables.dat", false);
         river3.readByte();
         for (byte b13 = 0; b13 < Regions.WORLD_SIZE; b13 += 1)
         {
             for (byte b14 = 0; b14 < Regions.WORLD_SIZE; b14 += 1)
             {
                 ushort num7 = river3.readUInt16();
                 for (ushort num8 = 0; num8 < num7; num8 += 1)
                 {
                     Vector3    vector2      = river3.readSingleVector3();
                     Quaternion newRotation2 = river3.readSingleQuaternion();
                     ushort     num9         = river3.readUInt16();
                     if (num9 != 0)
                     {
                         LevelBuildableObject item = new LevelBuildableObject(vector2, newRotation2, num9);
                         if (Level.isEditor)
                         {
                             byte b15;
                             byte b16;
                             Regions.tryGetCoordinate(vector2, out b15, out b16);
                             if (b15 != b13 || b16 != b14)
                             {
                                 Debug.LogError(string.Concat(new object[]
                                 {
                                     num9,
                                     " should be in ",
                                     b15,
                                     ", ",
                                     b16,
                                     " but was in ",
                                     b13,
                                     ", ",
                                     b14,
                                     "!"
                                 }));
                             }
                             LevelObjects.buildables[(int)b15, (int)b16].Add(item);
                         }
                         else
                         {
                             LevelObjects.buildables[(int)b13, (int)b14].Add(item);
                         }
                         LevelObjects._total++;
                     }
                 }
             }
         }
         river3.closeRiver();
     }
     if (Level.info.configData.Use_Legacy_Objects && !Dedicator.isDedicated && !Level.isEditor)
     {
         for (byte b17 = 0; b17 < Regions.WORLD_SIZE; b17 += 1)
         {
             for (byte b18 = 0; b18 < Regions.WORLD_SIZE; b18 += 1)
             {
                 for (int i = 0; i < LevelObjects.objects[(int)b17, (int)b18].Count; i++)
                 {
                     LevelObject levelObject2 = LevelObjects.objects[(int)b17, (int)b18][i];
                     if (levelObject2.asset != null && !(levelObject2.transform == null))
                     {
                         if (levelObject2.asset.lod != EObjectLOD.NONE)
                         {
                             ObjectsLOD objectsLOD = levelObject2.transform.gameObject.AddComponent <ObjectsLOD>();
                             objectsLOD.lod    = levelObject2.asset.lod;
                             objectsLOD.bias   = levelObject2.asset.lodBias;
                             objectsLOD.center = levelObject2.asset.lodCenter;
                             objectsLOD.size   = levelObject2.asset.lodSize;
                             objectsLOD.calculateBounds();
                         }
                     }
                 }
             }
         }
     }
     if (Level.isEditor)
     {
         LevelObjects.reun  = new IReun[256];
         LevelObjects.step  = 0;
         LevelObjects.frame = 0;
     }
 }
示例#11
0
 public static void unregisterDevkitObject(LevelObject levelObject, byte x, byte y)
 {
     LevelObjects.objects[(int)x, (int)y].Remove(levelObject);
 }
示例#12
0
 public static void moveDevkitObject(LevelObject levelObject, byte old_x, byte old_y, byte new_x, byte new_y)
 {
     LevelObjects.objects[(int)old_x, (int)old_y].Remove(levelObject);
     LevelObjects.objects[(int)new_x, (int)new_y].Add(levelObject);
 }
示例#13
0
        public static void transformObject(Transform select, Vector3 toPosition, Quaternion toRotation, Vector3 toScale, Vector3 fromPosition, Quaternion fromRotation, Vector3 fromScale)
        {
            byte b;
            byte b2;

            if (Regions.tryGetCoordinate(fromPosition, out b, out b2))
            {
                byte b3;
                byte b4;
                if (Regions.tryGetCoordinate(toPosition, out b3, out b4))
                {
                    LevelObject levelObject = null;
                    int         index       = -1;
                    for (int i = 0; i < LevelObjects.objects[(int)b, (int)b2].Count; i++)
                    {
                        if (LevelObjects.objects[(int)b, (int)b2][i].transform == select)
                        {
                            levelObject = LevelObjects.objects[(int)b, (int)b2][i];
                            index       = i;
                            break;
                        }
                    }
                    if (levelObject != null)
                    {
                        if (b != b3 || b2 != b4)
                        {
                            LevelObjects.objects[(int)b, (int)b2].RemoveAt(index);
                            LevelObjects.objects[(int)b3, (int)b4].Add(levelObject);
                        }
                        if (levelObject.transform != null)
                        {
                            levelObject.transform.position   = toPosition;
                            levelObject.transform.rotation   = toRotation;
                            levelObject.transform.localScale = toScale;
                        }
                        if (levelObject.skybox != null)
                        {
                            levelObject.skybox.position   = toPosition;
                            levelObject.skybox.rotation   = toRotation;
                            levelObject.skybox.localScale = toScale;
                        }
                    }
                    else
                    {
                        LevelBuildableObject levelBuildableObject = null;
                        int index2 = -1;
                        for (int j = 0; j < LevelObjects.buildables[(int)b, (int)b2].Count; j++)
                        {
                            if (LevelObjects.buildables[(int)b, (int)b2][j].transform == select)
                            {
                                levelBuildableObject = LevelObjects.buildables[(int)b, (int)b2][j];
                                index2 = j;
                                break;
                            }
                        }
                        if (levelBuildableObject != null)
                        {
                            if (b != b3 || b2 != b4)
                            {
                                LevelObjects.buildables[(int)b, (int)b2].RemoveAt(index2);
                                LevelObjects.buildables[(int)b3, (int)b4].Add(levelBuildableObject);
                            }
                            if (levelBuildableObject.transform != null)
                            {
                                levelBuildableObject.transform.position = toPosition;
                                levelBuildableObject.transform.rotation = toRotation;
                            }
                        }
                        else
                        {
                            select.position   = fromPosition;
                            select.rotation   = fromRotation;
                            select.localScale = fromScale;
                        }
                    }
                }
                else
                {
                    select.position   = fromPosition;
                    select.rotation   = fromRotation;
                    select.localScale = fromScale;
                }
            }
            else
            {
                select.position   = fromPosition;
                select.rotation   = fromRotation;
                select.localScale = fromScale;
            }
        }
示例#14
0
        public virtual void read(SteamChannel channel)
        {
            this.sequence = (int)channel.read(Types.INT32_TYPE);
            this.recov    = (int)channel.read(Types.INT32_TYPE);
            this.keys     = (ushort)channel.read(Types.UINT16_TYPE);
            byte b = (byte)channel.read(Types.BYTE_TYPE);

            if (b > 0)
            {
                this.serversideInputs = new Queue <InputInfo>((int)b);
                for (byte b2 = 0; b2 < b; b2 += 1)
                {
                    InputInfo inputInfo = new InputInfo();
                    inputInfo.type = (ERaycastInfoType)((byte)channel.read(Types.BYTE_TYPE));
                    switch (inputInfo.type)
                    {
                    case ERaycastInfoType.NONE:
                        inputInfo.point    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal   = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        break;

                    case ERaycastInfoType.SKIP:
                        inputInfo = null;
                        break;

                    case ERaycastInfoType.OBJECT:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material  = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        inputInfo.section   = (byte)channel.read(Types.BYTE_TYPE);
                        byte        x       = (byte)channel.read(Types.BYTE_TYPE);
                        byte        y       = (byte)channel.read(Types.BYTE_TYPE);
                        ushort      index   = (ushort)channel.read(Types.UINT16_TYPE);
                        LevelObject @object = ObjectManager.getObject(x, y, index);
                        if (@object != null && @object.transform != null && (inputInfo.point - @object.transform.position).sqrMagnitude < 256f)
                        {
                            inputInfo.transform = @object.transform;
                        }
                        else
                        {
                            inputInfo.type = ERaycastInfoType.NONE;
                        }
                        break;
                    }

                    case ERaycastInfoType.PLAYER:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.limb      = (ELimb)((byte)channel.read(Types.BYTE_TYPE));
                        CSteamID steamID = (CSteamID)channel.read(Types.STEAM_ID_TYPE);
                        Player   player  = PlayerTool.getPlayer(steamID);
                        if (player != null && (inputInfo.point - player.transform.position).sqrMagnitude < 256f)
                        {
                            inputInfo.material  = EPhysicsMaterial.FLESH_DYNAMIC;
                            inputInfo.player    = player;
                            inputInfo.transform = player.transform;
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.ZOMBIE:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.limb      = (ELimb)((byte)channel.read(Types.BYTE_TYPE));
                        ushort id     = (ushort)channel.read(Types.UINT16_TYPE);
                        Zombie zombie = ZombieManager.getZombie(inputInfo.point, id);
                        if (zombie != null && (inputInfo.point - zombie.transform.position).sqrMagnitude < 256f)
                        {
                            if (zombie.isRadioactive)
                            {
                                inputInfo.material = EPhysicsMaterial.ALIEN_DYNAMIC;
                            }
                            else
                            {
                                inputInfo.material = EPhysicsMaterial.FLESH_DYNAMIC;
                            }
                            inputInfo.zombie    = zombie;
                            inputInfo.transform = zombie.transform;
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.ANIMAL:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.limb      = (ELimb)((byte)channel.read(Types.BYTE_TYPE));
                        ushort index2 = (ushort)channel.read(Types.UINT16_TYPE);
                        Animal animal = AnimalManager.getAnimal(index2);
                        if (animal != null && (inputInfo.point - animal.transform.position).sqrMagnitude < 256f)
                        {
                            inputInfo.material  = EPhysicsMaterial.FLESH_DYNAMIC;
                            inputInfo.animal    = animal;
                            inputInfo.transform = animal.transform;
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.VEHICLE:
                    {
                        inputInfo.point    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal   = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        uint instanceID             = (uint)channel.read(Types.UINT32_TYPE);
                        InteractableVehicle vehicle = VehicleManager.getVehicle(instanceID);
                        if (vehicle != null && (vehicle == channel.owner.player.movement.getVehicle() || (inputInfo.point - vehicle.transform.position).sqrMagnitude < 4096f))
                        {
                            inputInfo.vehicle   = vehicle;
                            inputInfo.transform = vehicle.transform;
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.BARRICADE:
                    {
                        inputInfo.point    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal   = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        byte            x2    = (byte)channel.read(Types.BYTE_TYPE);
                        byte            y2    = (byte)channel.read(Types.BYTE_TYPE);
                        ushort          plant = (ushort)channel.read(Types.UINT16_TYPE);
                        ushort          num   = (ushort)channel.read(Types.UINT16_TYPE);
                        BarricadeRegion barricadeRegion;
                        if (BarricadeManager.tryGetRegion(x2, y2, plant, out barricadeRegion) && (int)num < barricadeRegion.drops.Count)
                        {
                            Transform model = barricadeRegion.drops[(int)num].model;
                            if (model != null && (inputInfo.point - model.transform.position).sqrMagnitude < 256f)
                            {
                                inputInfo.transform = model;
                            }
                            else
                            {
                                inputInfo = null;
                            }
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.STRUCTURE:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material  = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        byte            x3   = (byte)channel.read(Types.BYTE_TYPE);
                        byte            y3   = (byte)channel.read(Types.BYTE_TYPE);
                        ushort          num2 = (ushort)channel.read(Types.UINT16_TYPE);
                        StructureRegion structureRegion;
                        if (StructureManager.tryGetRegion(x3, y3, out structureRegion) && (int)num2 < structureRegion.drops.Count)
                        {
                            Transform model2 = structureRegion.drops[(int)num2].model;
                            if (model2 != null && (inputInfo.point - model2.transform.position).sqrMagnitude < 256f)
                            {
                                inputInfo.transform = model2;
                            }
                            else
                            {
                                inputInfo = null;
                            }
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }

                    case ERaycastInfoType.RESOURCE:
                    {
                        inputInfo.point     = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.direction = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.normal    = (Vector3)channel.read(Types.VECTOR3_TYPE);
                        inputInfo.material  = (EPhysicsMaterial)((byte)channel.read(Types.BYTE_TYPE));
                        byte      x4       = (byte)channel.read(Types.BYTE_TYPE);
                        byte      y4       = (byte)channel.read(Types.BYTE_TYPE);
                        ushort    index3   = (ushort)channel.read(Types.UINT16_TYPE);
                        Transform resource = ResourceManager.getResource(x4, y4, index3);
                        if (resource != null && (inputInfo.point - resource.transform.position).sqrMagnitude < 256f)
                        {
                            inputInfo.transform = resource;
                        }
                        else
                        {
                            inputInfo = null;
                        }
                        break;
                    }
                    }
                    if (inputInfo != null)
                    {
                        this.serversideInputs.Enqueue(inputInfo);
                    }
                }
            }
        }