示例#1
0
		private static void Entities_OnCloseAll()
		{
			MyAPIGateway.Entities.OnCloseAll -= Entities_OnCloseAll;
			Thread_High = null;
			Thread_Low = null;
			Base25Directions = null;
		}
示例#2
0
		private static void Entities_OnCloseAll()
		{
			MyAPIGateway.Entities.OnCloseAll -= Entities_OnCloseAll;
			Thread = null;
			obstructionOffsets_turret = null;
			obstructionOffsets_fixed = null;
		}
示例#3
0
		private static void Entities_OnCloseAll()
		{
			MyAPIGateway.Entities.OnCloseAll -= Entities_OnCloseAll;
			staticLogger = null;
			Thread = null;
			AllGuidedMissiles = null;
			lock_AllGuidedMissiles = null;
			s_missileOwners = null;
		}
示例#4
0
			private static void Entities_OnCloseAll()
			{
				MyAPIGateway.Entities.OnCloseAll -= Entities_OnCloseAll;
				RareMaterials = null;
				m_thread = null;
			}
		private static void Entities_OnCloseAll()
		{
			MyAPIGateway.Entities.OnCloseAll -= Entities_OnCloseAll;
			AutopilotThread = null;
			GridBeingControlled = null;
		}