public WorldObjectManager() { objects = new List<WorldObject>(); farmingPatches = new FarmingPatches(); doors = new DoorControl(); loadObjects(); //offical objects loadSpawnedObjects(); //custom spawned objects loadDeletedObjects(); //deleted objects. }
public WorldObjectManager() { objects = new List <WorldObject>(); farmingPatches = new FarmingPatches(); doors = new DoorControl(); loadObjects(); //offical objects loadSpawnedObjects(); //custom spawned objects loadDeletedObjects(); //deleted objects. }