public WorldObjectManager() {
		    objects = new List<WorldObject>();
		    farmingPatches = new FarmingPatches();
		    doors = new DoorControl();
            loadObjects(); //offical objects
		    loadSpawnedObjects(); //custom spawned objects
		    loadDeletedObjects(); //deleted objects.
	    }
Esempio n. 2
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 public WorldObjectManager()
 {
     objects        = new List <WorldObject>();
     farmingPatches = new FarmingPatches();
     doors          = new DoorControl();
     loadObjects();        //offical objects
     loadSpawnedObjects(); //custom spawned objects
     loadDeletedObjects(); //deleted objects.
 }