public static float GetPinch() { if (AppManager.IsEditor && !AppManager.IsUnityRemote) { return(-Input.GetAxis("Mouse ScrollWheel")); } var deltaDistance = CommonTouch.GetDeltaTouchesDistance(); var value = deltaDistance / 1000f; value = Mathf.Clamp(value, -1f, 1f); return(value); }
public static float GetInputV() { if (AppManager.IsEditor && !AppManager.IsUnityRemote) { return(Input.GetAxis("Vertical")); } if (CommonTouch.GetPhase() != CommonTouch.TouchPhase.SingleMoved) { return(0f); } var deltaPos = CommonTouch.Get1stDeltaPosition(); var value = deltaPos.y * AppManager.ScreenDragCoefficient; value = Mathf.Clamp(value, -5f, 5f); return(value); }
public static Vector3 GetDragAmount() { return(CommonTouch.Get1stDeltaPosition()); }