public void Write(SlotObject value) { this.Write(value.ObjectId); this.Write(value.SlotId); this.Write(value.ObjectType); }
public void SendInventorySwap(int time, TilePoint position, SlotObject slot_object1, SlotObject slot_object2) { this.SendPacket(new InventorySwapPacket(time, position, slot_object1, slot_object2)); }