public void Write(SlotObject value)
 {
     this.Write(value.ObjectId);
     this.Write(value.SlotId);
     this.Write(value.ObjectType);
 }
 public void SendInventorySwap(int time, TilePoint position, SlotObject slot_object1, SlotObject slot_object2)
 {
     this.SendPacket(new InventorySwapPacket(time, position, slot_object1, slot_object2));
 }