protected override void ChoiceChanged() { if (CurrentChoice < 4) { summaryMenu.SetSkill(player.BaseSkills[CurrentChoice].SkillNum); } else { summaryMenu.SetSkill(skillNum); } base.ChoiceChanged(); }
protected override void ChoiceChanged() { defaultChoice = CurrentChoice; Title.Text = Text.FormatKey("MENU_SKILLS_TITLE", DataManager.Instance.Save.ActiveTeam.Players[CurrentPage].BaseName); summaryMenu.SetSkill(DataManager.Instance.Save.ActiveTeam.Players[CurrentPage].Skills[CurrentChoice].Element.SkillNum); base.ChoiceChanged(); }
protected override void ChoiceChanged() { summaryMenu.SetSkill(forgottenSkills[CurrentChoiceTotal]); base.ChoiceChanged(); }
protected override void ChoiceChanged() { summaryMenu.SetSkill(forgottenSkills[CurrentPage * SpacesPerPage + CurrentChoice]); base.ChoiceChanged(); }