public WorldView() { penGrid1 = new Pen(Color.Gray, 3); penGrid2 = new Pen(Color.Gray, 1); penAngle = new Pen(Color.Black, 7); penRadar = new Pen(Color.Green, 9); brushRobot = new SolidBrush(Color.Gray); viewPort = new ViewPort(-1, 4, -2, 2); InitializeComponent(); updateTimer = new Timer(); updateTimer.Interval = 100; updateTimer.Tick += new EventHandler(updateTimer_Tick); updateTimer.Enabled = true; }
public WorldView() { penGrid1 = new Pen(Color.Gray, 3); penGrid0 = new Pen(Color.Gray, 1); penGrid2 = new Pen(Color.Gray, 2); penAngle = new Pen(Color.Black, 7); penRadar = new Pen(Color.Green, 9); brushRobot = new SolidBrush(Color.Gray); viewPort = new ViewPort(-1, 4, -2, 2); InitializeComponent(); System.Threading.Timer t = new System.Threading.Timer(t_Tick, null, 200, 200); /*Timer t = new Timer(); t.Interval = 100; t.Tick +=new EventHandler(t_Tick); t.Enabled = true;*/ }
public FormWorldView(int xMin, int yMin, int xMax, int yMax) { InitializeComponent(); ViewPort p = new ViewPort(xMin, xMax, yMin, yMax); this.ViewPort = p; }