public override void SpawnSetup(Map map, bool respawningAfterLoad) { base.SpawnSetup(map, respawningAfterLoad); this.steamSprayer = new IntermittentSteamSprayer(this); this.steamSprayer.startSprayCallback = new Action(this.StartSpray); this.steamSprayer.endSprayCallback = new Action(this.EndSpray); }
public override void PostSpawnSetup(bool respawningAfterLoad) { base.PostSpawnSetup(respawningAfterLoad); this.steamSprayer = new IntermittentSteamSprayer(this.parent); }