public override void SpawnSetup(Map map, bool respawningAfterLoad)
 {
     base.SpawnSetup(map, respawningAfterLoad);
     this.steamSprayer = new IntermittentSteamSprayer(this);
     this.steamSprayer.startSprayCallback = new Action(this.StartSpray);
     this.steamSprayer.endSprayCallback   = new Action(this.EndSpray);
 }
 public override void PostSpawnSetup(bool respawningAfterLoad)
 {
     base.PostSpawnSetup(respawningAfterLoad);
     this.steamSprayer = new IntermittentSteamSprayer(this.parent);
 }