示例#1
0
 public static bool CheckPadlleHitsBall(Paddle paddle, Ball ball)
 {
     if (paddle.HitBox.Intersects(ball.HitBox))
     {
         return true;
     }
     else
         return false;
 }
示例#2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here

            ScreenHeight = GraphicsDevice.Viewport.Height;
            ScreenWidth  = GraphicsDevice.Viewport.Width;
            Paddle1 = new Paddle();
            Paddle2 = new Paddle();
            Ball = new Ball();

            base.Initialize();
        }