public override void PopulateStringTable(FxArchive Owner) { base.PopulateStringTable(Owner); foreach (FxMasterBoneListEntry Entry in MasterBoneList) { Entry.PopulateStringTable(Owner); } foreach (FxCompiledFaceGraphNode GraphNode in FaceGraphNodes) { GraphNode.PopulateStringTable(Owner); } // NB: // Unk03s is empty foreach (FxPhonToNameMap Entry in PhoneToNameMap) { Entry.PopulateStringTable(Owner); } // Seems to be standard? Owner.AddToStringTable("Default"); }
public void AddToStringTable(FxArchive OwningArchive) { OwningArchive.AddToStringTable(Text); }