Beispiel #1
0
        public override void PopulateStringTable(FxArchive Owner)
        {
            base.PopulateStringTable(Owner);

            foreach (FxMasterBoneListEntry Entry in MasterBoneList)
            {
                Entry.PopulateStringTable(Owner);
            }

            foreach (FxCompiledFaceGraphNode GraphNode in FaceGraphNodes)
            {
                GraphNode.PopulateStringTable(Owner);
            }

            // NB:
            // Unk03s is empty

            foreach (FxPhonToNameMap Entry in PhoneToNameMap)
            {
                Entry.PopulateStringTable(Owner);
            }

            // Seems to be standard?
            Owner.AddToStringTable("Default");
        }
Beispiel #2
0
 public void AddToStringTable(FxArchive OwningArchive)
 {
     OwningArchive.AddToStringTable(Text);
 }