private void ImportBuildScriptSettings() { var assetPath = BuildScriptSettings.SavePath; var loadedSettings = AssetDatabase.LoadAssetAtPath <BuildScriptSettings>(assetPath); if (loadedSettings == null) { this.isInitialized = false; } else { this.isInitialized = true; this.currentSettings = loadedSettings; this.companyDisplayName = loadedSettings.CompanyDisplayName; this.appName = loadedSettings.AppDisplayName; this.filename = loadedSettings.DefaultFilename; this.bundleIdentifier = loadedSettings.DefaultBundleIdentifier; } }
private void ImportBuildScriptSettings() { var assetPath = BuildScriptSettings.SavePath; var loadedSettings = AssetDatabase.LoadAssetAtPath<BuildScriptSettings>(assetPath); if (loadedSettings == null) { this.isInitialized = false; } else { this.isInitialized = true; this.currentSettings = loadedSettings; this.companyDisplayName = loadedSettings.CompanyDisplayName; this.appName = loadedSettings.AppDisplayName; this.filename = loadedSettings.DefaultFilename; this.bundleIdentifier = loadedSettings.DefaultBundleIdentifier; } }