示例#1
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 public AdjacentCellFree(RegularSoliderAICom instance) : base(instance)
 {
 }
示例#2
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 public EnemyInAttackRange(RegularSoliderAICom instance) : base(instance)
 {
 }
示例#3
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 public InnerClass(RegularSoliderAICom instance)
 {
     Instance = instance;
 }
示例#4
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 public AttackAction(RegularSoliderAICom instance) : base(instance)
 {
 }
示例#5
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 public DoNothingAction(RegularSoliderAICom instance) : base(instance)
 {
 }
示例#6
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 public MoveThenAttackClosestEnemy(RegularSoliderAICom instance) : base(instance)
 {
 }
示例#7
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 public EnemyVisible(RegularSoliderAICom instance) : base(instance)
 {
 }