Exemple #1
0
 public AdjacentCellFree(RegularSoliderAICom instance) : base(instance)
 {
 }
Exemple #2
0
 public EnemyInAttackRange(RegularSoliderAICom instance) : base(instance)
 {
 }
Exemple #3
0
 public InnerClass(RegularSoliderAICom instance)
 {
     Instance = instance;
 }
Exemple #4
0
 public AttackAction(RegularSoliderAICom instance) : base(instance)
 {
 }
Exemple #5
0
 public DoNothingAction(RegularSoliderAICom instance) : base(instance)
 {
 }
Exemple #6
0
 public MoveThenAttackClosestEnemy(RegularSoliderAICom instance) : base(instance)
 {
 }
Exemple #7
0
 public EnemyVisible(RegularSoliderAICom instance) : base(instance)
 {
 }