示例#1
0
 private void glControl1_Paint(object sender, PaintEventArgs e)
 {
     // gr.Update();
     scene.Update();
     glControl1.SwapBuffers();
     //gr.closeProgram();
     scene.closeProgram();
 }
示例#2
0
 private void glControl1_Paint(object sender, PaintEventArgs e)
 {
     rt.Update();
     glControl1.SwapBuffers();
 }