internal static void parse_Unequip(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int WearType = " + stream.ReadInt32()); str.AppendLine(" Byte Unknown = " + stream.ReadByte()); str.AppendLine("}"); Form1.PacketSend('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void parse_UseSkill(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" UInt16 skill_id = " + stream.ReadUInt16()); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" 1B unknown = " + stream.ReadByte()); str.AppendLine(" Byte level = " + stream.ReadByte()); str.AppendLine("}"); Form1.PacketSend('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void parse_CreateChar(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 sex = " + stream.ReadInt32()); str.AppendLine(" Int32 race = " + stream.ReadInt32()); str.AppendLine(" Int32 hair_id = " + stream.ReadInt32()); str.AppendLine(" Int32 face_id = " + stream.ReadInt32()); str.AppendLine(" Int32 body_id = " + stream.ReadInt32()); str.AppendLine(" Int32 hands_id = " + stream.ReadInt32()); str.AppendLine(" Int32 feet_id = " + stream.ReadInt32()); str.AppendLine(" Int32 hair_color = " + stream.ReadInt32()); // 32 ~ 39 str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 face_detail = " + stream.ReadInt32()); // 44 ~ 51 str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 clothes_id = " + stream.ReadInt32()); // 56 ~ 168 str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" String(19) name = " + stream.ReadString(0, 19)); str.AppendLine(" Int32 skin_color = " + stream.ReadInt32()); str.AppendLine("}"); Form1.PacketSend('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void parse_PCMoveUpdt(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 update_time = " + stream.ReadInt32()); str.AppendLine(" Single current_x = " + stream.ReadFloat()); str.AppendLine(" Single current_y = " + stream.ReadFloat()); str.AppendLine(" Single current_z = " + stream.ReadFloat()); str.AppendLine(" Byte stop = " + stream.ReadByte()); str.AppendLine("}"); Form1.PacketSend('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_InventoryList(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); short count = stream.ReadInt16(); str.AppendLine(" Int16 count = " + count); str.AppendLine(" struct Item[count]"); str.AppendLine(" {"); for (int i = 0; i < count; i++) { str.AppendLine(" {"); str.AppendLine(" UInt32 item_handle = " + stream.ReadUInt32()); str.AppendLine(" Int32 item_id = " + stream.ReadInt32()); str.AppendLine(" Int64 item_uid = " + stream.ReadInt64()); str.AppendLine(" Int64 count = " + stream.ReadInt64()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" Byte enhance = " + stream.ReadByte()); str.AppendLine(" Byte level = " + stream.ReadByte()); str.AppendLine(" 1B unknown = " + stream.ReadByte()); for (int j = 0; j < 80; j+=4) str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 wear_info = " + stream.ReadInt32()); str.AppendLine(" Int16 unknown // 0 = " + stream.ReadInt16()); str.AppendLine(" Int32 idx = " + stream.ReadInt32()); str.AppendLine(" }"); } str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_WeatherInfo(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 local_id = " + stream.ReadInt32()); str.AppendLine(" Int16 Weather = " + stream.ReadInt16()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_SkillList(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); short count = stream.ReadInt16(); str.AppendLine(" Int16 count = " + count); str.AppendLine(" Byte unknown = " + stream.ReadByte()); str.AppendLine(" struct skill_info[count]"); str.AppendLine(" {"); for (int i = 0; i < count; i++) { str.AppendLine(" {"); str.AppendLine(" Int32 skill_id = " + stream.ReadInt32()); str.AppendLine(" Byte skill_lv = " + stream.ReadByte()); str.AppendLine(" Byte skill_lv = " + stream.ReadByte()); str.AppendLine(" UInt32 cooldown = " + stream.ReadInt32()); str.AppendLine(" UInt32 unknown = " + stream.ReadInt32()); str.AppendLine(" }"); } str.AppendLine(" }"); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_Dialog(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 dialog_type = " + stream.ReadInt32()); str.AppendLine(" UInt32 npc_handle = " + stream.ReadUInt32()); short titleLen = stream.ReadInt16(); short textLen = stream.ReadInt16(); short menuLen = stream.ReadInt16(); str.AppendLine(" Int16 TitleLen = " + titleLen); str.AppendLine(" Int16 TextLen = " + textLen); str.AppendLine(" Int16 MenuLen = " + menuLen); str.AppendLine(" String(TitleLen) Title = " + stream.ReadString(0, titleLen)); str.AppendLine(" String(TextLen) Text = " + stream.ReadString(0, textLen)); str.AppendLine(" struct menu_option[MenuLen]"); str.AppendLine(" {"); str.AppendLine(" {"); // TODO str.AppendLine(" }"); str.AppendLine(" }"); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_QuestList(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); int count = stream.ReadInt32(); str.AppendLine(" Int32 count = " + count); str.AppendLine(" struct Quest[count]"); str.AppendLine(" {"); for (int j = 0; j < count; j++) { str.AppendLine(" {"); str.AppendLine(" Int32 quest_id = " + stream.ReadInt32()); str.AppendLine(" Int32 status1 = " + stream.ReadInt32()); str.AppendLine(" Int32 status2 = " + stream.ReadInt32()); str.AppendLine(" Int32 status3 = " + stream.ReadInt32()); str.AppendLine(" Int32 status4 = " + stream.ReadInt32()); str.AppendLine(" Int32 status5 = " + stream.ReadInt32()); str.AppendLine(" Int32 status6 = " + stream.ReadInt32()); str.Append(" 23B unknown = "); for (int i = 0; i < 23; i++) str.Append(stream.ReadByte() + " "); str.Append("\r\n"); str.AppendLine(" Byte progress = " + stream.ReadByte()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" }"); } str.AppendLine(" }"); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_QuestUpdate(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 quest_id = " + stream.ReadInt32()); str.AppendLine(" Int32 status1 = " + stream.ReadInt32()); str.AppendLine(" Int32 status2 = " + stream.ReadInt32()); str.AppendLine(" Int32 status3 = " + stream.ReadInt32()); str.AppendLine(" Int32 status4 = " + stream.ReadInt32()); str.AppendLine(" Int32 status5 = " + stream.ReadInt32()); str.AppendLine(" Int32 status6 = " + stream.ReadInt32()); str.AppendLine(" Byte progress = " + stream.ReadByte()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_Property(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" UInt32 player_handle = " + stream.ReadUInt32()); bool as_int = stream.ReadBool(); str.AppendLine(" Byte AsInt = " + as_int); str.AppendLine(" String(16) property_name = " + stream.ReadString(0, 16)); str.AppendLine(" Int32 value = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); if (!as_int) str.AppendLine(" String(?) value = " + stream.ReadString(0, stream.GetSize() - 28)); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_MaxHPMPUpdate(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" 4B unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 old_hp = " + stream.ReadInt32()); str.AppendLine(" Int32 new_hp = " + stream.ReadInt32()); str.AppendLine(" 4B Unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 old_mp = " + stream.ReadInt32()); str.AppendLine(" Int32 new_mp = " + stream.ReadInt32()); str.AppendLine(" Byte unknown = " + stream.ReadByte()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_LoginResult(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int16 result = " + stream.ReadInt16()); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" float x = " + stream.ReadFloat()); str.AppendLine(" float y = " + stream.ReadFloat()); str.AppendLine(" float z = " + stream.ReadFloat()); str.AppendLine(" Byte layer = " + stream.ReadByte()); str.AppendLine(" float face = " + stream.ReadFloat()); str.AppendLine(" Int32 region_size = " + stream.ReadInt32()); str.AppendLine(" Int32 hp = " + stream.ReadInt32()); str.AppendLine(" Int32 mp = " + stream.ReadInt32()); str.AppendLine(" Int32 max_hp = " + stream.ReadInt32()); str.AppendLine(" Int32 max_mp = " + stream.ReadInt32()); str.AppendLine(" Int32 havoc = " + stream.ReadInt32()); str.AppendLine(" Int32 max_havoc = " + stream.ReadInt32()); str.AppendLine(" Int32 sex = " + stream.ReadInt32()); str.AppendLine(" Int32 race = " + stream.ReadInt32()); str.AppendLine(" Int32 skin_color = " + stream.ReadInt32()); str.AppendLine(" Int32 face_id = " + stream.ReadInt32()); str.AppendLine(" Int32 hair_id = " + stream.ReadInt32()); str.AppendLine(" string(19) char_name = " + stream.ReadString(0, 19)); str.AppendLine(" Int32 cell_size = " + stream.ReadInt32()); str.AppendLine(" Int32 guild_id = " + stream.ReadInt32()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_CharList(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int16 unknown = " + stream.ReadInt16()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); short count = stream.ReadInt16(); str.AppendLine(" Int16 char_count = " + count); /* 6 */ str.AppendLine(" struct character[char_count]"); str.AppendLine(" {"); for (int i = 0; i < count; i++) { str.AppendLine(" {"); str.AppendLine(" Int32 sex = " + stream.ReadInt32()); /* 8 */ str.AppendLine(" Int32 race = " + stream.ReadInt32()); /* 12 */ str.AppendLine(" Int32 model00 = " + stream.ReadInt32()); /* 16 */ str.AppendLine(" Int32 model01 = " + stream.ReadInt32()); /* 20 */ str.AppendLine(" Int32 model02 = " + stream.ReadInt32()); /* 24 */ str.AppendLine(" Int32 model03 = " + stream.ReadInt32()); /* 28 */ str.AppendLine(" Int32 model04 = " + stream.ReadInt32()); /* 32 */ str.AppendLine(" Int32 hair_color = " + stream.ReadInt32()); /* 36 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); /* 40 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); /* 44 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); /* 48 */ str.AppendLine(" Int32 right_hand = " + stream.ReadInt32()); /* 52 */ str.AppendLine(" Int32 left_hand = " + stream.ReadInt32()); /* 54 */ str.AppendLine(" Int32 armor_id = " + stream.ReadInt32()); /* 58 */ str.AppendLine(" Int32 cap_id = " + stream.ReadInt32()); /* 62 */ str.AppendLine(" Int32 hand_id = " + stream.ReadInt32()); /* 66 */ str.AppendLine(" Int32 feet_id = " + stream.ReadInt32()); /* 70 */ str.AppendLine(" Int32 belt_id = " + stream.ReadInt32()); /* 74 */ str.AppendLine(" Int32 cape_id = " + stream.ReadInt32()); /* 78 */ str.AppendLine(" Int32 necklace_id = " + stream.ReadInt32()); /* 82 */ str.AppendLine(" Int32 ring1 = " + stream.ReadInt32()); /* 86 */ str.AppendLine(" Int32 ring2 = " + stream.ReadInt32()); /* 90 */ str.AppendLine(" Int32 earring = " + stream.ReadInt32()); /* 94 */ str.AppendLine(" Int32 mask_id = " + stream.ReadInt32()); /* 98 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); /* 102 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); /* 106 */ str.AppendLine(" Int32 deco_shield_id = " + stream.ReadInt32()); /* 110 */ str.AppendLine(" Int32 deco_costume_id = " + stream.ReadInt32()); /* 114 */ str.AppendLine(" Int32 deco_head_id = " + stream.ReadInt32()); /* 118 */ str.AppendLine(" Int32 deco_gloves_id = " + stream.ReadInt32()); /* 122 */ str.AppendLine(" Int32 deco_shoes_id = " + stream.ReadInt32()); /* 126 */ str.AppendLine(" Int32 deco_cloak_id = " + stream.ReadInt32()); /* 130 */ str.AppendLine(" Int32 deco_bag_id = " + stream.ReadInt32()); /* 134 */ str.AppendLine(" Int32 mount_id = " + stream.ReadInt32()); /* 138 */ str.AppendLine(" Int32 bag_id = " + stream.ReadInt32()); /* 142 */ str.AppendLine(" Int32 level = " + stream.ReadInt32()); /* 146 */ str.AppendLine(" Int32 job = " + stream.ReadInt32()); /* 150 */ str.AppendLine(" Int32 job_level = " + stream.ReadInt32()); /* 154 */ str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Byte unknown = " + stream.ReadByte()); str.AppendLine(" String(19) char_name = " + stream.ReadString(0, 19)); /* 175 */ str.AppendLine(" Int32 skin_color = " + stream.ReadInt32()); /* 194 */ str.AppendLine(" String(30) create_date = " + stream.ReadString(0, 30)); /* 198 */ str.AppendLine(" String(30) delete_date = " + stream.ReadString(0, 30)); for (int j = 0; j < 312; j += 4) str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" }"); } str.AppendLine(" }"); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_UpdateGoldChaos(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int64 gold = " + stream.ReadInt64()); str.AppendLine(" Int32 chaos = " + stream.ReadInt32()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_CharView(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 player_handle = " + stream.ReadInt32()); str.AppendLine(" Int32 weapon_id = " + stream.ReadInt32()); str.AppendLine(" Int32 shield_id = " + stream.ReadInt32()); str.AppendLine(" Int32 armor_id = " + stream.ReadInt32()); str.AppendLine(" Int32 cap_id = " + stream.ReadInt32()); str.AppendLine(" Int32 hand_id = " + stream.ReadInt32()); str.AppendLine(" Int32 feet_id = " + stream.ReadInt32()); str.AppendLine(" Int32 belt_id = " + stream.ReadInt32()); str.AppendLine(" Int32 cape_id = " + stream.ReadInt32()); str.AppendLine(" Int32 necklace_id = " + stream.ReadInt32()); str.AppendLine(" Int32 ring1 = " + stream.ReadInt32()); str.AppendLine(" Int32 ring2 = " + stream.ReadInt32()); str.AppendLine(" Int32 earring = " + stream.ReadInt32()); str.AppendLine(" Int32 mask_id = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 unknown = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_shield_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_costume_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_head_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_gloves_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_shoes_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_cloak_id = " + stream.ReadInt32()); str.AppendLine(" Int32 deco_bag_id = " + stream.ReadInt32()); str.AppendLine(" Int32 mount_id = " + stream.ReadInt32()); str.AppendLine(" Int32 bag_id = " + stream.ReadInt32()); for (int i = 0; i < 312; i += 4) { str.Append(" 4B Unknown = " + stream.ReadInt32()); } str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_UpdateLevel(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" Int32 level = " + stream.ReadInt32()); str.AppendLine(" Int32 job_level = " + stream.ReadInt32()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_EntityAck(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); byte mainType = stream.ReadByte(); str.Append(" Byte main_type = (" + mainType + ") "); switch (mainType) { case 0: str.Append("Player\r\n"); break; case 1: str.Append("NPC\r\n"); break; case 2: str.Append("Static Object\r\n"); break; } str.AppendLine(" UInt32 handle = " + stream.ReadUInt32()); str.AppendLine(" Single x = " + stream.ReadFloat()); str.AppendLine(" Single y = " + stream.ReadFloat()); str.AppendLine(" Single z = " + stream.ReadFloat()); str.AppendLine(" Byte layer = " + stream.ReadByte()); byte subType = stream.ReadByte(); str.Append(" Byte sub_type = (" + subType +") "); switch (subType) { case 0: str.Append("Player\r\n"); break; case 1: str.Append("NPC\r\n"); break; case 2: str.Append("Item\r\n"); break; case 3: str.Append("Mob\r\n"); break; case 4: str.Append("Summon\r\n"); break; case 5: str.Append("SkillProp\r\n"); break; case 6: str.Append("FieldProp\r\n"); break; case 7: str.Append("Pet\r\n"); break; } str.AppendLine(" "); if (mainType == 0) { // Player str.AppendLine(" [Extra Info]"); } else if (mainType == 1) { // NPC str.AppendLine(" uint status = " + stream.ReadUInt32()); str.AppendLine(" float face_dir = " + stream.ReadFloat()); str.AppendLine(" int hp = " + stream.ReadInt32()); str.AppendLine(" int max_hp = " + stream.ReadInt32()); str.AppendLine(" int mp = " + stream.ReadInt32()); str.AppendLine(" int max_mp = " + stream.ReadInt32()); str.AppendLine(" int level = " + stream.ReadInt32()); str.AppendLine(" byte race = " + stream.ReadByte()); str.AppendLine(" uint skin_color = " + stream.ReadUInt32()); str.AppendLine(" bool is_first_enter = " + stream.ReadBool()); str.AppendLine(" int energy = " + stream.ReadInt32()); if (subType == 0) { // Player } else if (subType == 1) {// NPC long encId = stream.ReadInt64(); str.AppendLine(" Int64 encrypted_id = (" + encId + ") " + EncryptedInt.Revert(encId)); } else if (subType == 3) {// Mob long encId = stream.ReadInt64(); str.AppendLine(" Int64 encrypted_id = (" + encId + ") " + EncryptedInt.Revert(encId)); } else if (subType == 4) {// Summon str.AppendLine(" uint master_handle = " + stream.ReadUInt32()); long encId = stream.ReadInt64(); str.AppendLine(" Int64 encrypted_id = (" + encId + ") " + EncryptedInt.Revert(encId)); str.AppendLine(" char[19] name = " + stream.ReadString(0, 19)); } else if (subType == 7) {// Pet str.AppendLine(" uint master_handle = " + stream.ReadUInt32()); long encId = stream.ReadInt64(); str.AppendLine(" Int64 encrypted_id = (" + encId + ") " + EncryptedInt.Revert(encId)); str.AppendLine(" char[19] name = " + stream.ReadString(0, 19)); } else { str.AppendLine(" [Extra Info]"); } } else if (mainType == 2) { // Static if (subType == 2) { // Item long encId = stream.ReadInt64(); str.AppendLine(" Int64 encrypted_id = (" + encId + ") " + EncryptedInt.Revert(encId)); str.AppendLine(" Int64 count = " + stream.ReadInt64()); str.AppendLine(" uint drop_time = " + stream.ReadUInt32()); str.AppendLine(" uint player1 = " + stream.ReadUInt32()); str.AppendLine(" uint player2 = " + stream.ReadUInt32()); str.AppendLine(" uint player3 = " + stream.ReadUInt32()); str.AppendLine(" int party1 = " + stream.ReadInt32()); str.AppendLine(" int party2 = " + stream.ReadInt32()); str.AppendLine(" int party3 = " + stream.ReadInt32()); } else if (subType == 5) { //SkillProp str.AppendLine(" uint caster = " + stream.ReadUInt32()); str.AppendLine(" uint start_time = " + stream.ReadUInt32()); str.AppendLine(" int skill_id = " + stream.ReadInt32()); } else if (subType == 6) { // FieldProp str.AppendLine(" int prop_id = " + stream.ReadInt32()); str.AppendLine(" float fZOffset = " + stream.ReadFloat()); str.AppendLine(" float fRotateX = " + stream.ReadFloat()); str.AppendLine(" float fRotateY = " + stream.ReadFloat()); str.AppendLine(" float fRotateZ = " + stream.ReadFloat()); str.AppendLine(" float fScaleX = " + stream.ReadFloat()); str.AppendLine(" float fScaleY = " + stream.ReadFloat()); str.AppendLine(" float fScaleZ = " + stream.ReadFloat()); str.AppendLine(" bool bLockHeight = " + stream.ReadBool()); str.AppendLine(" float fLockHeight = " + stream.ReadFloat()); } else { str.AppendLine(" [Extra Info]"); } } str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }
internal static void send_GameTime(ref PacketStream stream) { StringBuilder str = new StringBuilder(); str.AppendLine("struct " + GetPacketName(stream.GetId()) + " [" + stream.GetId() + "]"); stream.ReadByte(); str.AppendLine("{"); str.AppendLine(" Int32 start_time = " + stream.ReadInt32()); str.AppendLine(" Int64 unix_timestamp = " + stream.ReadInt64()); str.AppendLine("}"); Form1.PacketRecv('G', GetPacketName(stream.GetId()), stream, str.ToString()); }